@@ -302,6 +302,9 @@ export async function execute(
302302 "{user} tries to end it all for {target}... but fate has other plans. *Click*." ,
303303 "{user} fires at {target}... but it's not their turn to die. *Click*." ,
304304 "{user} tries their luck against {target}... *Click*. Fortune favors {target} this time." ,
305+ "Pointing the gun at {target}, {user} pulls the trigger... *Click*. Nothing happens." ,
306+ "{user}'s heart beats faster as they aim at {target}... *Click*. {target} lives." ,
307+ "Betting it all on this chamber, {user} fires the gun... *Click*. It's not this one." ,
305308 ] ;
306309
307310 const shootSelfFlavorTexts = [
@@ -312,6 +315,9 @@ export async function execute(
312315 "{user} sweats nervously as they fire at their own temple... *Click*." ,
313316 "{user} challenges death itself... *Click*. And lives to tell the tale.." ,
314317 "{user} wanted a taste of adrenaline. *Click*. Luckily, nothing happens." ,
318+ "With a gun to their head, {user} fires. *Click*. Nothing happens." ,
319+ "Perfunctorily aiming at their head... *Click*. No bullet for {user} ." ,
320+ "{user} trembles as they point the gun at themself... *Click* They live." ,
315321 ] ;
316322
317323 const skipFlavorTexts = [
@@ -322,6 +328,9 @@ export async function execute(
322328 "{user} chooses to skip their turn. Cowardice or strategy?" ,
323329 "{user} shrugs and lets {target} take the risk instead." ,
324330 "{user} can't bring themself to pull the trigger and passes." ,
331+ "{user} takes a deep breath and passes the gun to {target}." ,
332+ "Fate tempts, but {user} chooses to pass." ,
333+ "Perhaps today is not the day for {user} to face their fears, they passes." ,
325334 ] ;
326335
327336 const shootDeathFlavorTexts = [
@@ -330,8 +339,11 @@ export async function execute(
330339 "**BANG!** A loud shot rings out as {user} eliminates {target}. The game is over." ,
331340 "**BANG!** {user} fires the fatal shot at {target}. Survival is the only prize." ,
332341 "**BANG!** {target} falls as {user} lowers the smoking gun. It is done." ,
333- "**BANG!** {target} is no longer in the same world as {target} ." ,
342+ "**BANG!** {target} is no longer in the same world as {user}. {user} is walks away ." ,
334343 "**BANG!** {user}'s torment has concluded, farewell, {target}." ,
344+ "**BANG!** {target}'s fate is sealed as {user} fires the killing shot." ,
345+ "**BANG!** {target}'s story ends here, {user} is victorious." ,
346+ "**BANG!** In the end, {target}'s eyes dilates as their consciousness fades away." ,
335347 ] ;
336348
337349 const shootSelfDeathFlavorTexts = [
@@ -342,6 +354,9 @@ export async function execute(
342354 "**BANG!** Silence follows the shot. {user} is gone. {target} remains." ,
343355 "**BANG!** {user} ends their own game. {target} breathes a sigh of relief." ,
344356 "**BANG!** {user} did not awaken a Persona, instead they are dead." ,
357+ "**BANG!** A tragic end for {user} as {target} gains their freedom, {user} is no more." ,
358+ "**BANG!** The wall behind {user} is painted in red, {target} wins." ,
359+ "**BANG!** {target} breathes a sigh of relief as {user} has shot themself." ,
345360 ] ;
346361
347362 function getFlavorText ( template : string [ ] , user : User , target : User ) : string {
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