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_glCoreTextureReset
Chris Petersen edited this page Oct 16, 2014
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1 revision
_glCoreTextureReset resets/clears a texture
| Parameter | Description |
|---|---|
| t | Texture to be cleared |
Example 1: As used in (glCoreTextureReset) in a loop that clears all textures:
(define (glCoreTextureReset)
(let ((tlist '()))
(table-for-each (lambda (k v) (set! tlist (append tlist (list k)))) glCore:textures)
(let loop ((ts tlist))
(if (fx> (length ts) 0) (begin
(_glCoreTextureReset (car ts))
(loop (cdr ts)))))))
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