11Game Pencil Engine Changelog
22
3- Version 1.1.2 Changelog
3+ Version 1.1.3 Changelog
44
5- #5 KEY changes made...
5+ #7 KEY changes made...
66
77[Critical Changes]
8- -Scene Editor default layer data-processing fixed
9- -Path Resource created
10- -Multiple cameras are now supported once more.
11- -Editor is now completely free as well. Deluxe features enabled on all future versions.
12- -Deluxe Version retired and will is now a fully fledged open source project.
13-
8+ -Empty media resource bug corrected[ Textures, Tilesheets and Sprites)
9+ -Background Layer not displaying bug corrected.
10+ -Code refactored to create clear layer difference between Editor, GUI and Engine/Wrapper.
11+ -New System looks as follows
12+ -Editor (coupled with a few editor specific GUI classes and functions
13+ -Calls PGUI( temporary name)
14+ -Calls Game Pencil C++ runtime
15+ -Wraps SDL and handles file io, console, etc.
16+ -gpe_editor.cpp is now 10,403 lines intead of 33,031 lines with a few functions to be possibly moved to new files.
17+
1418
1519[General Stabilization and Optimizations made.]
16- -Clean Windows, Linux and OSX build folder functionality restored.
17- -Fixed Linux export, where the != operator is not overridden when comparing ifstreams.
20+ -Dependency tree restructured
21+ -Many compiler warnings fixed.
22+ -"Alpha" suffix changed to "Release Candidate"
23+ -Updated Credits
24+ -
1825
1926[Engine changes]
2027 -Html5 Export
21- -Added gp_nokey and gp_anykey constants
22- -Greatly improved gpe.check_gamepad_down() function.
23- -Greatly improved gpe.check_gamepad_pressed() function.
24- -Greatly improved gpe.check_gamepad_down() function.
25- -Added gp_nobutton and gp_anybutton constants
26- -Added PS4 DullShock4 Default Button mapping
27- -Added gpe.font_is_monospaced() function.
28- -Added gpe.get_font_family() function.
29- -Added gpe.get_font_height() function.
30- -Added gpe.get_font_size() function.
31- -Added gpe.get_font_width() function.
32- -Added SuperVector.insert() function.
33- -Fixed gpe.center_camera() function.
34- -Fixed gpe.setup_camera() function.
35- -Added gpe.get_current_camera() function.
36- -Added gpe.split_screen() function.
37- -Added gpe.replace_background() function.
38- -Added gpe.replace_all_backgrounds() function.
39- -Modified gpe.set_background() function to be layer aware.
28+ -Corrected background layer bug in which scenes were not showing background layer data.
4029 -Wii U Export
4130 -See Html5 Export changes
4231
4332["Pawbituous Compiler" upgrades]
44- -Updated to accomadate Version 1.12 changes.
45- -Exports fonts with more predetermined data-processing.
33+ -Unchanged
4634[Themes]
4735 -Unchanged
4836
@@ -56,15 +44,20 @@ Version 1.1.2 Changelog
5644 -Unchanged
5745
5846 Text Editor Changes
59- -Unchanged
47+ -Code moved to text_editor.cpp and text_editor.handles
48+ -Optimized to depend on new Syntax highlighter
49+ -Only checks for highlighted terms if is a code editor.
50+
6051
6152[General Editor & Compiler Settings]
6253-Editor & Gui Settings changes made
63- -GPE Support Center added.
64- -Multiple new GUI clases and functions added.
54+ -Added HideXScroll and HideYScroll to GuiList object.
55+ -Functionailty added as well in process and render functions.
56+ -Tip of the Day now uses this new feature.
57+ -Project Browser Header List now uses this new feature.
6558
6659-Compiler Tab / Section
67- -Unchanged
60+ -Preparation for future obfuscation functions
6861
6962-External Editors
7063 -Unchanged
@@ -82,28 +75,29 @@ Version 1.1.2 Changelog
8275 -Unchanged
8376
8477[Sprite Editor Changes]
85- -Blank sprites now auto-load sprite properties to 1 frame animation on image upload.
78+ -Unchanged
8679
8780[Texture Editor Changes]
8881 -Unchanged
8982
9083[Tilesheet Editor Changes]
91- -Individual tile size increased from 512x512px to 2048x2048px.
84+ -Unchanged
9285
9386[Path Editor Changes]
94- -Beta version of path editor created.
87+ -Unchanged
9588
9689[Object Editor Changes]
97- -Unchanged
90+ -Corrected function editor code where improper NULL check was happening.
9891
9992[Scene Editor Changes]
93+ -Added transparent background to be visible in scene editor.
10094 -General speed improvements and bug fixes applied.
10195
10296[Project Properties/Settings Changes]
10397 -Unchanged
10498
10599[About Page Changes]
106- -Shortkeys Tab's text now loaded from local file
100+ -Added GUI and GPE(runtime) information lines.
107101
108102[Help Page Changes]
109- -Description Tab's text now loaded from local file
103+ -Added GUI and GPE(runtime) information lines.
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