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Updating files for v1.1.3-RC
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build_files/js/lib/gpepower_strict_v1_1_3.js

Lines changed: 11613 additions & 0 deletions
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build_files/js/lib/gpepower_strict_v1_1_3.txt

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changelog.txt

Lines changed: 35 additions & 41 deletions
Original file line numberDiff line numberDiff line change
@@ -1,48 +1,36 @@
11
Game Pencil Engine Changelog
22

3-
Version 1.1.2 Changelog
3+
Version 1.1.3 Changelog
44

5-
#5 KEY changes made...
5+
#7 KEY changes made...
66

77
[Critical Changes]
8-
-Scene Editor default layer data-processing fixed
9-
-Path Resource created
10-
-Multiple cameras are now supported once more.
11-
-Editor is now completely free as well. Deluxe features enabled on all future versions.
12-
-Deluxe Version retired and will is now a fully fledged open source project.
13-
8+
-Empty media resource bug corrected[ Textures, Tilesheets and Sprites)
9+
-Background Layer not displaying bug corrected.
10+
-Code refactored to create clear layer difference between Editor, GUI and Engine/Wrapper.
11+
-New System looks as follows
12+
-Editor (coupled with a few editor specific GUI classes and functions
13+
-Calls PGUI( temporary name)
14+
-Calls Game Pencil C++ runtime
15+
-Wraps SDL and handles file io, console, etc.
16+
-gpe_editor.cpp is now 10,403 lines intead of 33,031 lines with a few functions to be possibly moved to new files.
17+
1418

1519
[General Stabilization and Optimizations made.]
16-
-Clean Windows, Linux and OSX build folder functionality restored.
17-
-Fixed Linux export, where the != operator is not overridden when comparing ifstreams.
20+
-Dependency tree restructured
21+
-Many compiler warnings fixed.
22+
-"Alpha" suffix changed to "Release Candidate"
23+
-Updated Credits
24+
-
1825

1926
[Engine changes]
2027
-Html5 Export
21-
-Added gp_nokey and gp_anykey constants
22-
-Greatly improved gpe.check_gamepad_down() function.
23-
-Greatly improved gpe.check_gamepad_pressed() function.
24-
-Greatly improved gpe.check_gamepad_down() function.
25-
-Added gp_nobutton and gp_anybutton constants
26-
-Added PS4 DullShock4 Default Button mapping
27-
-Added gpe.font_is_monospaced() function.
28-
-Added gpe.get_font_family() function.
29-
-Added gpe.get_font_height() function.
30-
-Added gpe.get_font_size() function.
31-
-Added gpe.get_font_width() function.
32-
-Added SuperVector.insert() function.
33-
-Fixed gpe.center_camera() function.
34-
-Fixed gpe.setup_camera() function.
35-
-Added gpe.get_current_camera() function.
36-
-Added gpe.split_screen() function.
37-
-Added gpe.replace_background() function.
38-
-Added gpe.replace_all_backgrounds() function.
39-
-Modified gpe.set_background() function to be layer aware.
28+
-Corrected background layer bug in which scenes were not showing background layer data.
4029
-Wii U Export
4130
-See Html5 Export changes
4231

4332
["Pawbituous Compiler" upgrades]
44-
-Updated to accomadate Version 1.12 changes.
45-
-Exports fonts with more predetermined data-processing.
33+
-Unchanged
4634
[Themes]
4735
-Unchanged
4836

@@ -56,15 +44,20 @@ Version 1.1.2 Changelog
5644
-Unchanged
5745

5846
Text Editor Changes
59-
-Unchanged
47+
-Code moved to text_editor.cpp and text_editor.handles
48+
-Optimized to depend on new Syntax highlighter
49+
-Only checks for highlighted terms if is a code editor.
50+
6051

6152
[General Editor & Compiler Settings]
6253
-Editor & Gui Settings changes made
63-
-GPE Support Center added.
64-
-Multiple new GUI clases and functions added.
54+
-Added HideXScroll and HideYScroll to GuiList object.
55+
-Functionailty added as well in process and render functions.
56+
-Tip of the Day now uses this new feature.
57+
-Project Browser Header List now uses this new feature.
6558

6659
-Compiler Tab / Section
67-
-Unchanged
60+
-Preparation for future obfuscation functions
6861

6962
-External Editors
7063
-Unchanged
@@ -82,28 +75,29 @@ Version 1.1.2 Changelog
8275
-Unchanged
8376

8477
[Sprite Editor Changes]
85-
-Blank sprites now auto-load sprite properties to 1 frame animation on image upload.
78+
-Unchanged
8679

8780
[Texture Editor Changes]
8881
-Unchanged
8982

9083
[Tilesheet Editor Changes]
91-
-Individual tile size increased from 512x512px to 2048x2048px.
84+
-Unchanged
9285

9386
[Path Editor Changes]
94-
-Beta version of path editor created.
87+
-Unchanged
9588

9689
[Object Editor Changes]
97-
-Unchanged
90+
-Corrected function editor code where improper NULL check was happening.
9891

9992
[Scene Editor Changes]
93+
-Added transparent background to be visible in scene editor.
10094
-General speed improvements and bug fixes applied.
10195

10296
[Project Properties/Settings Changes]
10397
-Unchanged
10498

10599
[About Page Changes]
106-
-Shortkeys Tab's text now loaded from local file
100+
-Added GUI and GPE(runtime) information lines.
107101

108102
[Help Page Changes]
109-
-Description Tab's text now loaded from local file
103+
-Added GUI and GPE(runtime) information lines.

changelog_v1_1_2.txt

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,6 @@ Version 1.1.2 Changelog
1414

1515
[General Stabilization and Optimizations made.]
1616
-Clean Windows, Linux and OSX build folder functionality restored.
17-
-Fixed Linux export, where the != operator is not overridden when comparing ifstreams.
1817

1918
[Engine changes]
2019
-Html5 Export

changelog_v1_1_3.txt

Lines changed: 103 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,103 @@
1+
Game Pencil Engine Changelog
2+
3+
Version 1.1.3 Changelog
4+
5+
#7 KEY changes made...
6+
7+
[Critical Changes]
8+
-Empty media resource bug corrected[ Textures, Tilesheets and Sprites)
9+
-Background Layer not displaying bug corrected.
10+
-Code refactored to create clear layer difference between Editor, GUI and Engine/Wrapper.
11+
-New System looks as follows
12+
-Editor (coupled with a few editor specific GUI classes and functions
13+
-Calls PGUI( temporary name)
14+
-Calls Game Pencil C++ runtime
15+
-Wraps SDL and handles file io, console, etc.
16+
-gpe_editor.cpp is now 10,403 lines intead of 33,031 lines with a few functions to be possibly moved to new files.
17+
18+
19+
[General Stabilization and Optimizations made.]
20+
-Dependency tree restructured
21+
-Many compiler warnings fixed.
22+
-"Alpha" suffix changed to "Release Candidate"
23+
-Updated Credits
24+
-
25+
26+
[Engine changes]
27+
-Html5 Export
28+
-Corrected background layer bug in which scenes were not showing background layer data.
29+
-Wii U Export
30+
-See Html5 Export changes
31+
32+
["Pawbituous Compiler" upgrades]
33+
-Unchanged
34+
[Themes]
35+
-Unchanged
36+
37+
[General Editor & Gui Changes]
38+
Bottom Log/Search Panel
39+
-Unchanged
40+
File Open/Save Menu
41+
-Unchanged
42+
43+
Input Field Changes
44+
-Unchanged
45+
46+
Text Editor Changes
47+
-Code moved to text_editor.cpp and text_editor.handles
48+
-Optimized to depend on new Syntax highlighter
49+
-Only checks for highlighted terms if is a code editor.
50+
51+
52+
[General Editor & Compiler Settings]
53+
-Editor & Gui Settings changes made
54+
-Added HideXScroll and HideYScroll to GuiList object.
55+
-Functionailty added as well in process and render functions.
56+
-Tip of the Day now uses this new feature.
57+
-Project Browser Header List now uses this new feature.
58+
59+
-Compiler Tab / Section
60+
-Preparation for future obfuscation functions
61+
62+
-External Editors
63+
-Unchanged
64+
65+
[Functon Editor Changes]
66+
-Function code integrated into Search System.
67+
68+
[Audio Editor Changes]
69+
-Unchanged
70+
71+
[Video Editor Changes]
72+
-Unchanged
73+
74+
[Font Editor Changes]
75+
-Unchanged
76+
77+
[Sprite Editor Changes]
78+
-Unchanged
79+
80+
[Texture Editor Changes]
81+
-Unchanged
82+
83+
[Tilesheet Editor Changes]
84+
-Unchanged
85+
86+
[Path Editor Changes]
87+
-Unchanged
88+
89+
[Object Editor Changes]
90+
-Corrected function editor code where improper NULL check was happening.
91+
92+
[Scene Editor Changes]
93+
-Added transparent background to be visible in scene editor.
94+
-General speed improvements and bug fixes applied.
95+
96+
[Project Properties/Settings Changes]
97+
-Unchanged
98+
99+
[About Page Changes]
100+
-Added GUI and GPE(runtime) information lines.
101+
102+
[Help Page Changes]
103+
-Added GUI and GPE(runtime) information lines.

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