77import com .badlogic .gdx .scenes .scene2d .Actor ;
88import com .badlogic .gdx .scenes .scene2d .ui .Skin ;
99import com .badlogic .gdx .utils .Align ;
10-
1110import java .util .HashMap ;
1211
1312
1413/**
15- * An animated {@link RadialGroup}.<br/ >
16- * A very simple folding/unfolding animation can be displayed whenever desired.<br/ >
14+ * An animated {@link RadialGroup}.<br>
15+ * A very simple folding/unfolding animation can be displayed whenever desired.<br>
1716 * Internally uses a {@link #currentAngle} attribute that is used for transitions
1817 * between states. Because of that, using {@link #setVisible(boolean)} might not
1918 * always reveal the Widget: you would have to ensure to call a setter before:
@@ -354,8 +353,8 @@ public void animateClosing(float durationSeconds) {
354353 }
355354
356355 /**
357- * Transitions from the current state to the other.<br/ >
358- * If the widget is opening, it will now be closing, for example.<br/ >
356+ * Transitions from the current state to the other.<br>
357+ * If the widget is opening, it will now be closing, for example.<br>
359358 * Visibility plays a role in determining the current state (for example,
360359 * if the widget is not visible, it is assumed that it's as if it was closed).
361360 *
@@ -370,7 +369,7 @@ public void toggleVisibility(float durationSeconds) {
370369 }
371370
372371 /**
373- * @return {@code true} if the widget is being closed or opened.<br/ >
372+ * @return {@code true} if the widget is being closed or opened.<br>
374373 * {@code false} otherwise.
375374 */
376375 public boolean isCurrentlyAnimated () {
@@ -440,7 +439,7 @@ public void setDuration(float duration) {
440439
441440 /**
442441 * @return {@code true} only when the Widget is currently running an opening
443- * animation.<br/ >
442+ * animation.<br>
444443 * To be more precise, for example: when an opening animation ends,
445444 * this returns {@code false}
446445 */
@@ -450,7 +449,7 @@ public boolean isOpening() {
450449
451450 /**
452451 * @return {@code true} only when the Widget is currently running a closing
453- * animation.<br/ >
452+ * animation.<br>
454453 * To be more precise, for example: when a closing animation ends,
455454 * this returns {@code false}
456455 */
@@ -459,7 +458,7 @@ public boolean isClosing() {
459458 }
460459
461460 /**
462- * After a closing animation, its value is equal to 0.<br/ >
461+ * After a closing animation, its value is equal to 0.<br>
463462 * After an opening animation, its value is equal to
464463 * {@code style.totalDegreesDrawn}.
465464 *
@@ -475,13 +474,13 @@ public float getCurrentAngle() {
475474
476475 /**
477476 * Use this if you want to manipulate the internal state of how much of the
478- * widget should be drawn.<br/ >
479- * After a closing animation, its value is equal to 0.<br/ >
477+ * widget should be drawn.<br>
478+ * After a closing animation, its value is equal to 0.<br>
480479 * After an opening animation, its value is equal to
481- * {@code style.totalDegreesDrawn}.<br/ >
480+ * {@code style.totalDegreesDrawn}.<br>
482481 * This means that the accepted values are from 0 to style.totalDegreesDrawn,
483- * inclusively.<br/ >
484- * <br/ >
482+ * inclusively.<br>
483+ * <br>
485484 * It is recommended to use
486485 * <pre>
487486 * {@code
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