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README.md

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@@ -70,6 +70,28 @@ Examples
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History
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---------
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Version 1.0:
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- Adds setOrtho2DAspect and setOrthoAspect methods to Scene3D
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- Adds mat4TransposeInPlace method and two constants to GLMath
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- Renames fromEuler and toEuler methods in GLMath to fromTaitBryan
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and toTaitBryan
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- Modifies the Lights class
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- Allows alpha component in material diffuse
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- Optimizes setting uniforms in shader programs
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- Adds vertex2 method to Mesh class
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- New classes: Transform and ShapeGroup
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- Most methods that affect transforms removed, and their functionality
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now uses a new getTransform method and the Transform class
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- Bug fixes
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Version 0.2:
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- First Code Project release
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Source Code
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Source code is available in the [project page](https://github.com/peteroupc/html3dutil).

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