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Version 1.0.0

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@peteroupc peteroupc released this 21 Apr 06:19
· 783 commits to master since this release
  • Adds setOrtho2DAspect and setOrthoAspect methods to Scene3D
  • Adds mat4TransposeInPlace method and two constants to GLMath
  • Renames fromEuler and toEuler methods in GLMath to fromTaitBryan
    and toTaitBryan
  • Modifies the Lights class
  • Allows alpha component in material diffuse
  • Optimizes setting uniforms in shader programs
  • Adds vertex2 method to Mesh class
  • New classes: Transform and ShapeGroup
  • Most methods that affect transforms removed, and their functionality
    now uses a new getTransform method and the Transform class
  • Bug fixes