Version 1.1.0
Version 1.1:
- Add frame.js, a frame counter helper used in some of the demos
- Add quatInvert method to the GLMath class
- Fix texture mapping bugs
- Expand use of the color3 method of the Mesh class
- Optimize setUniforms method of the ShaderProgram class
- Add movePosition method of the Transform class
- New methods in the ShapeGroup and Scene3D classes
- Bug fixes