You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+9-9Lines changed: 9 additions & 9 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -6,7 +6,7 @@ Phaser CE is a fast, free, and fun open source HTML5 game framework. It uses a c
6
6
7
7
Phaser CE is based on Phaser v2.6.2 by [Photon Storm](http://www.photonstorm.com). [Phaser v3](http://phaser.io/phaser3) and [Phaser v4](https://github.com/phaserjs/phaser4) are in active development.
8
8
9
-
The [current Phaser CE release is 2.16.1](https://github.com/photonstorm/phaser-ce/releases/tag/v2.16.1).
9
+
The [current Phaser CE release is 2.16.2](https://github.com/photonstorm/phaser-ce/releases/tag/v2.16.2).
10
10
11
11
-**Visit:** The [Phaser website](http://phaser.io) and follow on [Twitter](https://twitter.com/photonstorm) (#[phaserjs](https://twitter.com/hashtag/phaserjs))
12
12
-**Learn:**[API Docs](https://photonstorm.github.io/phaser-ce/), [Support Forum][forum] and [StackOverflow](https://stackoverflow.com/questions/tagged/phaser-framework)
@@ -82,19 +82,19 @@ Please see additional steps for [Browserify/CommonJS](#browserify) and [Webpack]
82
82
[Phaser CE is on jsDelivr](http://www.jsdelivr.com/projects/phaser-ce). Include the following in your html:
console.warn('Phaser.AnimationParser.spriteSheet: \'%s\' width (%s) or height (%s) is zero', key, width, height);
58992
+
console.error('Spritesheet "%s": Texture width (%s) or height (%s) is zero', key, width, height);
58994
58993
58995
58994
return null;
58996
58995
}
58997
58996
58998
58997
if (width < frameWidth || height < frameHeight)
58999
58998
{
59000
-
console.warn('Phaser.AnimationParser.spriteSheet: \'%s\' width (%s) or height (%s) is less than the given frameWidth (%s) or frameHeight (%s)',
59001
-
key, width, height, frameWidth, frameHeight);
58999
+
console.error('Spritesheet "%s": Texture width (%s) or height (%s) is less than the given frameWidth (%s) or frameHeight (%s)', key, width, height, frameWidth, frameHeight);
0 commit comments