Replies: 1 comment 2 replies
-
Phaser itself has no concept of a 'production' build (or indeed a build at all), so you need to look to your tooling to figure out why it's being stripped from the bundle. |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
After build my Phaser Game, i don't see my multiatlas called

06mapa
ingame.textures.list
(screens below):DEV:
Prod (after

npm run build
):I think it's loading properly, but why it is not available on production?
Beta Was this translation helpful? Give feedback.
All reactions