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[3.50] Support mix feature in global animation and private animation bothΒ #5296

@rexrainbow

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@rexrainbow

In 3.50-beta4, mix is set in animation manager if 2 global animations are existed. It can't support mix for private animation created by sprite.anims.create(). It is nice that mix feature also can support global animation and private animation both.
A possible solution might be, put responding mix in each animation object, to store transition delay of previous animation.

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