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Description
Version
- Phaser Version: Phaser v3.50.0-beta.11
- Operating system: Windows 10
- Browser: Chrome 87.0.4280.88
Description
When using isometric tilemaps the debug for them renders square tiles instead of isometric squares.
Example Test Code
let debug = this.add.graphics().setAlpha(0.07).setDepth(20);
let map = this.add.tilemap('map');
let tileset = map.addTilesetImage('isometric_grass_and_water', 'tiles');
let layer1 = map.createLayer('Tile Layer 1', [tileset]);
layer1.setCollisionByProperty({ collision: true });
map.renderDebug(debug, {
tileColor: new Phaser.Display.Color(40, 255, 48, 255),
collidingTileColor: new Phaser.Display.Color(243, 134, 48, 255),
faceColor: new Phaser.Display.Color(40, 39, 37, 255)
})