All notable changes to the "vscode-pets" extension will be documented in this file.
- Pets will acquire better names. Credit @JING1201
- Added Zappy <⚡> as a new pet. Credit @marcduiker
- Updated the snake media 🐍. Credit @marcduiker
- Different types of pets move at more realistic speeds.
- Pets will now become friends with other pets and chase after them when they're playing
- Pets will remember who their friends are using saved state
- Pets are assigned names and you're notified of new friendships
- [bugfix] fixed the ball chases for themes with a high floor, like the castle
- Added a
castletheme! The castle will light up when you switch from a light to dark theme too.
- Added Totoro as a new pet. Credit to @robconery
- Added Ferris the crab 🦀 as a new pet. Credit @marcduiker
- Now with themes! Configure
vscode-pets.themeto"forest"and let your pets play in a spooky forest. - [bugfix] rubber duck is correctly animated
- [bugfix] cats will no longer chase the ball when hanging off the wall
- Clippy is now available in Yellow (thanks Marc Duiker)
- Added the choice of having the pets panel as an editor tab (current default), or as a panel in the explorer view. You can also drag the explorer tab to the left to have it pinned as a side-bar shortcut.
- Added the ability to spawn multiple pets through the
vscode-pets.spawn-petcommand - Fixed an annoying bug that would create multiple panels when you modify the pet settings
- Pet panel saves its state when taken out of focus (you click on another tab)
- Pets will randomize their starting positions
- Additional pets will persist across global state (restarting Code)
- Additional pets will persist across multiple computers if you have Settings Sync enabled
- Added a rubber duck as a new pet. Talk with them while debugging your code!
- Clippy can now be selected with different colored baseball caps.
- Clippy will now also skateboard 🛹
- Rewrote the animation sequence for the pets from a simple loop into a Bayesian network (they act a bit more randomly).
- Clippy will now chase a ball if you throw it
- Added a new pet(?) "clippy", the Microsoft paperclip
- Added an option to make the pets bigger! vscode-pets.petSize can be nano (default), medium or large
- Fixed a bug if the user put an invalid configuration option it would fail to render pets.
- Fixed a bug for a missing animation of the black cat swiping the mouse cursor.
- Added snake
- Cats and dogs will chase balls
- Animals interact with mouse
- Added dogs. They won't climb the wall
- Added a brown cat and the ability to configure the color