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Change Log

All notable changes to the "vscode-pets" extension will be documented in this file.

[1.8.1]

  • Pets will acquire better names. Credit @JING1201

[1.8.0]

  • Added Zappy <⚡> as a new pet. Credit @marcduiker

[1.7.0]

  • Updated the snake media 🐍. Credit @marcduiker
  • Different types of pets move at more realistic speeds.

[1.6.0]

  • Pets will now become friends with other pets and chase after them when they're playing
  • Pets will remember who their friends are using saved state
  • Pets are assigned names and you're notified of new friendships
  • [bugfix] fixed the ball chases for themes with a high floor, like the castle

[1.5.0]

  • Added a castle theme! The castle will light up when you switch from a light to dark theme too.

[1.4.0]

  • Added Totoro as a new pet. Credit to @robconery

[1.3.0]

  • Added Ferris the crab 🦀 as a new pet. Credit @marcduiker

[1.2.0]

  • Now with themes! Configure vscode-pets.theme to "forest" and let your pets play in a spooky forest.
  • [bugfix] rubber duck is correctly animated
  • [bugfix] cats will no longer chase the ball when hanging off the wall

[1.1.1]

  • Clippy is now available in Yellow (thanks Marc Duiker)

[1.1.0]

  • Added the choice of having the pets panel as an editor tab (current default), or as a panel in the explorer view. You can also drag the explorer tab to the left to have it pinned as a side-bar shortcut.

[1.0.0]

  • Added the ability to spawn multiple pets through the vscode-pets.spawn-pet command
  • Fixed an annoying bug that would create multiple panels when you modify the pet settings
  • Pet panel saves its state when taken out of focus (you click on another tab)
  • Pets will randomize their starting positions
  • Additional pets will persist across global state (restarting Code)
  • Additional pets will persist across multiple computers if you have Settings Sync enabled

[0.11.0]

  • Added a rubber duck as a new pet. Talk with them while debugging your code!

[0.10.0]

  • Clippy can now be selected with different colored baseball caps.
  • Clippy will now also skateboard 🛹

[0.9.0]

  • Rewrote the animation sequence for the pets from a simple loop into a Bayesian network (they act a bit more randomly).

[0.8.0]

  • Clippy will now chase a ball if you throw it

[0.7.0]

  • Added a new pet(?) "clippy", the Microsoft paperclip

[0.6.0]

  • Added an option to make the pets bigger! vscode-pets.petSize can be nano (default), medium or large
  • Fixed a bug if the user put an invalid configuration option it would fail to render pets.
  • Fixed a bug for a missing animation of the black cat swiping the mouse cursor.

[0.5.0]

  • Added snake

[0.4.0]

  • Cats and dogs will chase balls

[0.3.0]

  • Animals interact with mouse

[0.2.0]

  • Added dogs. They won't climb the wall

[0.1.0]

  • Added a brown cat and the ability to configure the color