Skip to content

Different enemies #13

@philipp-meier

Description

@philipp-meier

Currently we have a "Enemy" and "ShootingEnemy" class.
Both classes can be used as "base classes" for different types of enemies.
Only the attack damage, attack speed, svgs and or bullet svgs must be changed.

This could already be done and would make the game more diverse.

Metadata

Metadata

Assignees

Labels

enhancementNew feature or request

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions