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gnu.txt renamed to LICENSE.txt

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GNU GENERAL PUBLIC LICENSE
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Version 2, June 1991
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GNU GENERAL PUBLIC LICENSE
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Version 2, June 1991
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Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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9-
Preamble
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Preamble
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The licenses for most software are designed to take away your
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freedom to share and change it. By contrast, the GNU General Public
@@ -56,7 +56,7 @@ patent must be licensed for everyone's free use or not licensed at all.
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The precise terms and conditions for copying, distribution and
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modification follow.
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GNU GENERAL PUBLIC LICENSE
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GNU GENERAL PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. This License applies to any program or other work which contains
@@ -255,7 +255,7 @@ make exceptions for this. Our decision will be guided by the two goals
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of preserving the free status of all derivatives of our free software and
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of promoting the sharing and reuse of software generally.
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NO WARRANTY
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NO WARRANTY
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11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
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FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
@@ -277,9 +277,9 @@ YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
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PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGES.
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END OF TERMS AND CONDITIONS
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END OF TERMS AND CONDITIONS
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How to Apply These Terms to Your New Programs
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How to Apply These Terms to Your New Programs
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If you develop a new program, and you want it to be of the greatest
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possible use to the public, the best way to achieve this is to make it
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="QuakeSpasm-SDL2" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="bin/Debug/quakespasm-sdl2" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Debug/SDL2/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Option parameters="-window -basedir /home/kristian/Desktop/Quake -sndspeed 48000" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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</Target>
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<Target title="Release">
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<Option output="bin/Release/quakespasm-sdl2" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Release/SDL2/" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Option parameters="-window -basedir /home/kristian/Desktop/Quake -sndspeed 48000" />
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<Compiler>
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<Add option="-O2" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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<Add option="`sdl2-config --cflags`" />
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<Add option="-DUSE_SDL2" />
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<Add option="-DUSE_CODEC_MP3" />
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<Add option="-DUSE_CODEC_VORBIS" />
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<Add option="-DUSE_CODEC_WAVE" />
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</Compiler>
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<Linker>
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<Add option="`sdl2-config --libs`" />
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<Add option="-lGL" />
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<Add option="-lvorbisfile" />
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<Add option="-lvorbis" />
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<Add option="-logg" />
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</Linker>
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<Unit filename="../../Quake/anorm_dots.h" />
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