Hi, I love this project, thank you for all your work on it.
I am using jsmpeg for a ffmpeg streaming into a WebXR environment.
Recent WebXR browser updates have broken compatibility unfortunately.
At present when the canvas is viewed in full immersive mode on the Oculus browser the canvas freezes.
I'm advised that the animation will work in WebXR if it runs on a tick method that both fires in 2D and VR, has anyone tried this method (or able to implement this or some other Immersive WebXR solution please) for jsmpeg? many thanks