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Refactor Planet Generation #2

@carbontwelve

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@carbontwelve

I added PlanetType from one of my initial attempts at a space game in 7f209ec. I would like to refactor the CreatePlanets install step so that it populates each planets CelestialProperties as a function of Star type and orbit distance.

This would be a precursor to procedurally generating resources available on each planet as a step towards adding base building mechanic similar to Ascendancy

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