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README.md

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# Muda-based Solid Simulatoion Tutorial
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This is a tutorial for the Solid Simulation using Muda (a CUDA programming paradigm https://github.com/MuGdxy/muda).
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# MUDA-based Solid Simulatoion Tutorial
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This is a tutorial for Solid Simulations using [MUDA](https://github.com/MuGdxy/muda) (a CUDA programming paradigm).
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The basic architecture of the simulators mimics Minchen Li's Solid-Sim-Tutorial(https://github.com/phys-sim-book/solid-sim-tutorial).
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The basic architecture of the simulators follows [@liminchen](https://github.com/liminchen)'s Numpy version [Solid-Sim-Tutorial](https://github.com/phys-sim-book/solid-sim-tutorial).
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The tutorial (written by a beginner of simulation) aims at helping beginners learn how to write simple CUDA codes for efficient solid simulation on the GPU.
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The tutorial (which is also written by a beginner) may provide some help for the beginners to learn how to write simple CUDA codes for implicit solid simulation.
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## Usage
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1. Clone the repository
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```bash
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CUDA>=11.0
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## Simulators
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## Examples
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### 1. Simple Mass-Spring System
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![Simple Mass-Spring System](./img/1.png)
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![Contact](./img/3.png)
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### 4. Friction
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![Friction](./img/4.png)
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### 5. Moving Dirichlet Boundary
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### 5. Moving Dirichlet Boundary Condition
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![Moving Dirichlet Boundary](./img/5.png)
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### 6. Neohookean Model
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### 6. Neohookean Solids
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![Neohookean Model](./img/6.png)
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### 7. Neohookean Model with Self Collision
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### 7. Neohookean Solids with Self-Contact
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![Neohookean Model with Self Collision](./img/7.png)
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### 8. Neohookean Model with Self Friction
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![Neohookean Model with Self Friction](./img/8.png)
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### 8. Neohookean Solids with Frictional Self-Contact
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![Neohookean Model with Self Friction](./img/8.png)

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