Fix target for blender camera controller being discard on load #117
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| name: cpp-linter | |
| on: | |
| pull_request: | |
| branches: [main] | |
| paths: ['**.cpp', '**.hpp'] | |
| push: | |
| branches: [main] | |
| paths: ['**.cpp', '**.hpp'] | |
| jobs: | |
| cpp-linter: | |
| runs-on: ubuntu-24.04 | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - name: Install dependencies | |
| run: | | |
| sudo apt update | |
| # Dependencies for glfw | |
| sudo apt install libgl-dev libglvnd-dev libegl1-mesa-dev libvulkan-dev libwayland-dev libx11-dev libxrandr-dev libxkbcommon-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev | |
| # Other dependencies | |
| sudo apt install libassimp-dev | |
| - name: Configure CMake to build compilation database | |
| run: cmake -B "${{github.workspace}}/build" -D CMAKE_BUILD_TYPE=Release -G 'Unix Makefiles' | |
| - uses: cpp-linter/cpp-linter-action@v2 | |
| id: linter | |
| env: | |
| GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
| with: | |
| style: 'file' # Use .clang-format config file | |
| tidy-checks: '' # Use .clang-tidy config file | |
| version: 18 | |
| ignore: '.github|vendor' | |
| database: 'build' | |
| - name: Fail fast?! | |
| if: steps.linter.outputs.checks-failed > 0 | |
| run: exit 1 |