File tree Expand file tree Collapse file tree 4 files changed +6
-3
lines changed
Expand file tree Collapse file tree 4 files changed +6
-3
lines changed Original file line number Diff line number Diff line change @@ -33,6 +33,9 @@ struct InstancedNode {
3333 std::vector<std::unique_ptr<InstancedNode>> children;
3434 std::string name;
3535
36+ static unsigned int counter;
37+ unsigned int const id{counter++};
38+
3639 void traverse (std::function<void (glm::mat4, Node const &)>) const ;
3740 void compute_transforms (glm::mat4 = glm::mat4{1 .0f });
3841
Original file line number Diff line number Diff line change @@ -10,5 +10,4 @@ struct ObjectSelectionTree {
1010
1111private:
1212 std::optional<ImRect> m_prev_rect;
13- int m_imgui_treenode_id;
1413};
Original file line number Diff line number Diff line change 22
33#include < glm/ext/matrix_transform.hpp>
44
5+ unsigned int InstancedNode::counter = 0 ;
6+
57glm::mat4 Transform::get_local_matrix () const
68{
79 auto matrix = glm::mat4{1 .0f };
Original file line number Diff line number Diff line change @@ -46,7 +46,7 @@ void ObjectSelectionTree::traverse_nodes(InstancedNode& root)
4646 ? ImGuiTreeNodeFlags_Selected
4747 : ImGuiTreeNodeFlags_None;
4848
49- auto const treenode_label = child->name + " ##node_" + std::to_string (m_imgui_treenode_id++ );
49+ auto const treenode_label = child->name + " ##node_" + std::to_string (child-> id );
5050
5151 if (!child->children .empty ()) {
5252 open = ImGui::TreeNodeEx (treenode_label.c_str (), flags_selected);
@@ -135,7 +135,6 @@ void ObjectSelectionTree::render()
135135 if (auto & scene = Project::get_current ()->scene ; scene) {
136136 if (ImGui::BeginTable (" table0" , 1 )) {
137137 m_prev_rect = {};
138- m_imgui_treenode_id = 0 ;
139138 traverse_nodes (*scene);
140139 }
141140 ImGui::EndTable ();
You can’t perform that action at this time.
0 commit comments