http://nikkikoole.github.io/culltest/
https://github.com/NikkiKoole/nikkikoole.github.io/blob/master/culltest/main.js
Per sprite and bitmap text i also draw a rectangle for its bounds.
Those are culled correctly, but the sprites themselves arent.
I also tried it with the latest release from a day ago, also i am on pixi 5rc2 but see the same behaviour on 4.8.
Or am i just overlooking something obvious alltogether?
ps. when all the sprites and bitmaptexts arent rotated its working correctly.
edit:
just using the demo from you readme file:
add
sprite.rotation = Math.random() * Math.PI*2;
where the red boxes are generated
and you see the behaviour too:
dragging around you see some boxes being deleted from the view too soon.