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readme format update (code as obj-c)
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README.md

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## Non-ARC version
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If you're old school - there's still the [non-ARC version](https://github.com/pkyeck/socket.IO-objc/tree/non-arc) for you.
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This version (the non-ARC one) is out-of-date and won't be maintained any further (at least not by me).
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If you're old school - there's still the [non-ARC version](https://github.com/pkyeck/socket.IO-objc/tree/non-arc) for you.
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This version (the non-ARC one) is out-of-date and won't be maintained any further (at least not by me).
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## Usage
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The easiest way to connect to your Socket.IO / node.js server is
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``` objective-c
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SocketIO *socketIO = [[SocketIO alloc] initWithDelegate:self];
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[socketIO connectToHost:@"localhost" onPort:3000];
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```
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If required, additional parameters can be included in the handshake by adding an `NSDictionary` to the `withParams` option:
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``` objective-c
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[socketIO connectToHost:@"localhost"
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onPort:3000
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withParams:[NSDictionary dictionaryWithObjectsAndKeys:@"1234", @"auth_token", nil]
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];
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```
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A namespace can also be defined in the connection details:
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``` objective-c
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[socketIO connectToHost:@"localhost" onPort:3000 withParams:nil withNamespace:@"/users"];
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```
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There are different methods to send data to the server
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``` objective-c
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- (void) sendMessage:(NSString *)data;
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- (void) sendMessage:(NSString *)data withAcknowledge:(SocketIOCallback)function;
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- (void) sendJSON:(NSDictionary *)data;
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- (void) sendJSON:(NSDictionary *)data withAcknowledge:(SocketIOCallback)function;
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- (void) sendEvent:(NSString *)eventName withData:(NSDictionary *)data;
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- (void) sendEvent:(NSString *)eventName withData:(NSDictionary *)data andAcknowledge:(SocketIOCallback)function;
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```
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So you could send a normal Message like this
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``` objective-c
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[socketIO sendMessage:@"hello world"];
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```
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or an Event (including some data) like this
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``` objective-c
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NSMutableDictionary *dict = [NSMutableDictionary dictionary];
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[dict setObject:@"test1" forKey:@"key1"];
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[dict setObject:@"test2" forKey:@"key2"];
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[socketIO sendEvent:@"welcome" withData:dict];
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```
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If you want the server to acknowledge your Message/Event you would also pass a SocketIOCallback block
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``` objective-c
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SocketIOCallback cb = ^(id argsData) {
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NSDictionary *response = argsData;
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// do something with response
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};
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[socketIO sendEvent:@"welcomeAck" withData:dict andAcknowledge:cb];
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```
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All delegate methods are optional - you could implement the following
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``` objective-c
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- (void) socketIODidConnect:(SocketIO *)socket;
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- (void) socketIODidDisconnect:(SocketIO *)socket; // deprecated
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- (void) socketIODidDisconnect:(SocketIO *)socket disconnectedWithError:(NSError *)error;
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- (void) socketIO:(SocketIO *)socket didReceiveMessage:(SocketIOPacket *)packet;
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- (void) socketIO:(SocketIO *)socket didReceiveJSON:(SocketIOPacket *)packet;
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- (void) socketIO:(SocketIO *)socket didReceiveEvent:(SocketIOPacket *)packet;
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- (void) socketIO:(SocketIO *)socket didSendMessage:(SocketIOPacket *)packet;
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- (void) socketIO:(SocketIO *)socket onError:(NSError *)error;
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```
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These two callbacks are deprecated - please don't use them anymore - they will
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be removed in upcoming releases:
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``` objective-c
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- (void) socketIOHandshakeFailed:(SocketIO *)socket;
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- (void) socketIO:(SocketIO *)socket failedToConnectWithError:(NSError *)error;
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```
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To process an incoming Message just
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``` objective-c
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- (void) socketIO:(SocketIO *)socket didReceiveMessage:(SocketIOPacket *)packet
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{
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NSLog(@"didReceiveMessage() >>> data: %@", packet.data);
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}
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```
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The easiest way to connect to your Socket.IO / node.js server is
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``` objective-c
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SocketIO *socketIO = [[SocketIO alloc] initWithDelegate:self];
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[socketIO connectToHost:@"localhost" onPort:3000];
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```
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If required, additional parameters can be included in the handshake by adding an `NSDictionary` to the `withParams` option:
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``` objective-c
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[socketIO connectToHost:@"localhost"
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onPort:3000
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withParams:[NSDictionary dictionaryWithObjectsAndKeys:@"1234", @"auth_token", nil]
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];
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```
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A namespace can also be defined in the connection details:
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``` objective-c
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[socketIO connectToHost:@"localhost" onPort:3000 withParams:nil withNamespace:@"/users"];
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```
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There are different methods to send data to the server
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``` objective-c
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- (void) sendMessage:(NSString *)data;
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- (void) sendMessage:(NSString *)data withAcknowledge:(SocketIOCallback)function;
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- (void) sendJSON:(NSDictionary *)data;
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- (void) sendJSON:(NSDictionary *)data withAcknowledge:(SocketIOCallback)function;
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- (void) sendEvent:(NSString *)eventName withData:(NSDictionary *)data;
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- (void) sendEvent:(NSString *)eventName withData:(NSDictionary *)data andAcknowledge:(SocketIOCallback)function;
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```
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So you could send a normal Message like this
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``` objective-c
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[socketIO sendMessage:@"hello world"];
59+
```
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or an Event (including some data) like this
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63+
``` objective-c
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NSMutableDictionary *dict = [NSMutableDictionary dictionary];
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[dict setObject:@"test1" forKey:@"key1"];
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[dict setObject:@"test2" forKey:@"key2"];
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[socketIO sendEvent:@"welcome" withData:dict];
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```
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If you want the server to acknowledge your Message/Event you would also pass a SocketIOCallback block
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``` objective-c
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SocketIOCallback cb = ^(id argsData) {
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NSDictionary *response = argsData;
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// do something with response
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};
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[socketIO sendEvent:@"welcomeAck" withData:dict andAcknowledge:cb];
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```
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All delegate methods are optional - you could implement the following
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``` objective-c
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- (void) socketIODidConnect:(SocketIO *)socket;
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- (void) socketIODidDisconnect:(SocketIO *)socket; // deprecated
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- (void) socketIODidDisconnect:(SocketIO *)socket disconnectedWithError:(NSError *)error;
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- (void) socketIO:(SocketIO *)socket didReceiveMessage:(SocketIOPacket *)packet;
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- (void) socketIO:(SocketIO *)socket didReceiveJSON:(SocketIOPacket *)packet;
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- (void) socketIO:(SocketIO *)socket didReceiveEvent:(SocketIOPacket *)packet;
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- (void) socketIO:(SocketIO *)socket didSendMessage:(SocketIOPacket *)packet;
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- (void) socketIO:(SocketIO *)socket onError:(NSError *)error;
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```
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These two callbacks are deprecated - please don't use them anymore - they will
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be removed in upcoming releases:
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97+
``` objective-c
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- (void) socketIOHandshakeFailed:(SocketIO *)socket;
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- (void) socketIO:(SocketIO *)socket failedToConnectWithError:(NSError *)error;
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```
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To process an incoming Message just
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104+
``` objective-c
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- (void) socketIO:(SocketIO *)socket didReceiveMessage:(SocketIOPacket *)packet
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{
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NSLog(@"didReceiveMessage() >>> data: %@", packet.data);
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}
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```
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## Authors
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