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[Fix] Fixed gsplat shader effect to handle limit to a camera (#8117)
* [Fix] Fixed gsplat shader effect to handle limit to a camera
* Apply suggestions from code review
Co-authored-by: Will Eastcott <[email protected]>
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Co-authored-by: Martin Valigursky <[email protected]>
Co-authored-by: Will Eastcott <[email protected]>
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