Current behavior for setting the start point of the sequence is:
(while holding the left arrow)
- If the pressed pad is part of the sequence, jump the playhead to that step
- If the pressed pad is not part of the sequence, make that pad the new start of the sequence
Effectively, if my sequence is eight steps long, moving the starting position forward 1 to 7 positions is impossible as this will jump to that position in the sequence instead. I feel it's more desirable to give the user the freedom to choose any step as the new starting point, at the cost of the jump-playhead-to-step function. Optionally we could implement that behavior on a different pad combo. (long-press play + press step?)