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Description
Problem: The "Equilibrium Trap" in Digital Democracy
Current frameworks for digital democracy (including descriptions of tools like Polis, vTaiwan, and Quadratic Voting) tend to focus on ideal endpoints or static equilibrium states. While these models excel at describing what consensus or fair allocation looks like, they often fail to explain the dynamic path required to get there, or why these processes often fail to scale or replicate.
Specifically, we observe the following gaps:
The Reusability Paradox: Why successful models like vTaiwan's 2015 Uber case are difficult to replicate in different "fields" (Ba).
- The Verification vs. Action Gap: Why identifying bridging statements (in Polis) does not automatically lead to social movement or policy change.
Optimization/Gaming Risk: Why static voting rules are inherently vulnerable to gaming, as participants optimize against fixed rules rather than evolving with the process.
Proposed Solution: Shifting from Static Aggregation to Process Design
To address these challenges, I propose integrating a dynamic process framework into the "Limits" sections of Chapters 5-4 and 5-6.
By introducing perspectives grounded in dynamical systems—specifically the Stuart-Landau framework—we can move beyond static aggregation toward a more robust "Process Design". This addition helps practitioners understand:
Critical Thresholds (): Why certain deliberations "ignite" while others fail.
Saturation Mechanisms (): How to design for resilient systems that avoid unbounded polarization or "The Scaling Trap".
Path Dependence: Why the how of the deliberation process matters as much as the what of the final vote.
Changes Included in PR #1112
Chapter 5-4 (Augmented Deliberation): Added a discussion on the distinction between discovering consensus and achieving it through dynamic movement.
Chapter 5-6 (⿻ Voting): Addressed "gaming" as a consequence of optimizing against static rules, proposing a shift toward dynamic frameworks.
Theoretical Foundation: Cited Ishibashi (2025), providing a rigorous mathematical and systems-theoretic foundation for these limitations.
References
- Ishibashi, R. (2025). "Dynamic Tools for Digital Democracy: From Static Aggregation to Process Design." Zenodo. https://zenodo.org/records/18074832