-
-
Notifications
You must be signed in to change notification settings - Fork 1.6k
Expand file tree
/
Copy pathLightningRod.php
More file actions
61 lines (51 loc) · 1.86 KB
/
LightningRod.php
File metadata and controls
61 lines (51 loc) · 1.86 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacing;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\CopperMaterial;
use pocketmine\block\utils\CopperTrait;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class LightningRod extends Transparent implements AnyFacing, CopperMaterial{
use CopperTrait;
use AnyFacingTrait;
// TODO: Add lightning attraction behavior when thunderstorms occur
protected function recalculateCollisionBoxes() : array{
$myAxis = Facing::axis($this->facing);
$result = AxisAlignedBB::one();
foreach([Axis::X, Axis::Y, Axis::Z] as $axis){
if($axis !== $myAxis){
$result->squash($axis, 6 / 16);
}
}
return [$result];
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->facing = $face;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
}