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Copy file name to clipboardExpand all lines: featurelog.md
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## New Features
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### (2024-6-24) FixedCamera Mode:
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- The “FixedCamera” mode automatically rotates the camera as the character turns (similar to the controls in Coastal World). You can activate it with the following code:
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`<Ecctrl mode="FixedCamera">`
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[]
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### (2024-1-1) EcctrlMode:
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- Now you can seamlessly switch between different modes by adding "mode" inside Ecctrl.
Copy file name to clipboardExpand all lines: readme.md
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## New Features
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### (2024-1-1) EcctrlMode:
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### (2024-6-24) FixedCamera Mode:
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-Now you can seamlessly switch between different modes by adding "mode" inside Ecctrl.
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-The “FixedCamera” mode automatically rotates the camera as the character turns (similar to the controls in Coastal World). You can activate it with the following code:
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`<Ecctrl mode="PointToMove">`
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`<Ecctrl mode="FixedCamera">`
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- "PointToMove" mode is designed for click-to-move or path following features. (no needs for keyboard controls)
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