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A‐Frame

Raoul v. R edited this page Mar 6, 2019 · 13 revisions

In order to use this library with the WebVR framework A-Frame, you'll need to register a custom system as shown in this example. A-Frame doesn't support [email protected] yet, so you have to use a version of postprocessing that's lower than 6.0.0.

Note that the given example replaces the render method of the main WebGLRenderer instance with a wrapper method that lets the EffectComposer decide when things should be rendered. There's currently no other way to disable the automatic render behaviour of A-Frame.

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