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gltfjsx doesn't touch the glb in any way, it just creates a graph for nodes, but links up the original materials. it must have something to do with the export. you can try if gltf.report can load your file correctly to make sure. |
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I tried adding principled BSDF from the blender and converted the into the component for use and the color shows correctly. But when I add principled BSDF material the mesh shows as gray without any color. Any idea why this must be happening? And is there a way around this issue
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