Replies: 1 comment
-
could you make a repro as a codesandbox? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hi all!
I am experiencing this odd behavior where I have 2 humanoid models which have slightly different mesh pieces and naming.
When I swap these models quickly spamming buttons, at times the mesh difference of these two models gets stuck in the 3d canvas.
Model One:
Model Two:
Reloading the model component by changing the model URL, quickly results in
Head_Mesh
object of model two getting stuck in model one.Somehow the mesh is not disposed of, and I see it under the Armature of model one for some reason.
Wondering how this kind of problem could be avoided.
Beta Was this translation helpful? Give feedback.
All reactions