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Sorry if this is a dumb question but I thought asking people that are more aware of the rendering process may be the easiest way to solve/understand this. So: I noticed that when I set the I reproduced this in a simple sandbox to toggle on/off this behaviour: https://codesandbox.io/s/blur-half-pixel-bzzlz. The shapes look blurry when the width is at 500.5px but looks fine when it is at 500px. Any insight on this problem ? What would be the best course of action to avoid such blurry scenes ? Should I fiddle with |
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Replies: 2 comments 3 replies
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I'm assuming you're on a relatively pixel-dense monitor. I'd try setting |
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i don't see a difference on my laptop. though, i guess like cody mentioned you're on a low res monitor, and i think that's just how the browser scales it in your case. i don't think there is a solution? |
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i don't see a difference on my laptop. though, i guess like cody mentioned you're on a low res monitor, and i think that's just how the browser scales it in your case. i don't think there is a solution?