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it's not enough information. what exactly do you want the camera to do? normally if you have orbitcontrols the camera cannot be moved by code, because orbitcontrols literally control the camera, every change you make would be overwritten by it as a race condition. but ofc there are solution, they on your usecase. |
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I use
@react-three/fiber
to render mesh,and use orbitcontrol to move camera,but how to do it with animationBeta Was this translation helpful? Give feedback.
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