Does react-three-fiber support Apple Metal? #2106
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Hi guys, Since 2018, Apple has deprecated OpenGL in favor of their own proprietary Metal API, I was wondering if this is something that I need to worry about when choosing this library for an application if I need to support Apple devices in the future as well? Thanks in advance. |
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react-three-fiber is based on three.js, which in turn uses the browser's GPU APIs, which are the only ones available at the moment, currently WebGL (based on OpenGL) and soon WebGPU. Browser will likely never have to worry about system APIs - for good or bad - so you should be ok. |
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react-three-fiber is based on three.js, which in turn uses the browser's GPU APIs, which are the only ones available at the moment, currently WebGL (based on OpenGL) and soon WebGPU.
Browser will likely never have to worry about system APIs - for good or bad - so you should be ok.
I advise you ask in the three.js discourse about this, if you have further doubts.