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react-three-fiber is based on three.js, which in turn uses the browser's GPU APIs, which are the only ones available at the moment, currently WebGL (based on OpenGL) and soon WebGPU.

Browser will likely never have to worry about system APIs - for good or bad - so you should be ok.
I advise you ask in the three.js discourse about this, if you have further doubts.

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@JurianBoots
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