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That error comes from the threejs loader being unable to load the asset in some way, broken path, missing asset, broken file, whatever it may be. |
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This is emitted from react-native, which hints at a deeper issue: https://github.com/facebook/react-native/blob/0035cc9292aca15f07a9d2c51e3e340d5162d5e0/Libraries/Blob/URL.js#L128 I'm not sure how you're able to get into that state, but the loader's reliance on web workers is no good. You can use https://github.com/mrousavy/react-native-multithreading if the parsing process is expensive but this would need a worker polyfill or be refactored accordingly. |
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I'm trying to load a ktx2 file as a texture. But, the loading step fails with the error: "Cannot create URL for blob!". Code is reproduced below
The error appears to be coming from somewhere inside KTX2Loader. Is there a workaround for this ?
The versions of relevant libraries are as below:
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