how to put glass material for my model #3564
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codebreaker64
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This is not currently possible. To enable full GL someone would need to do the work to integrate ANGLE (the WebGL backend used by Chrome) with React Native. Or, eventually, we will all move to WebGPU. |
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Hi all, is there any way to put realistic glass material for my gltf model in react native expo? I have tried using meshphysicalmaterial but I could not use the transmission property because expo-gl do not have renderbufferstoragemultisample() implemented yet.
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