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there's no difference between threejs and r3f, you can use the same effect composer 1:1. you can make it declarative if you like: https://codesandbox.io/s/r3f-instanced-colors-8fo01 but that's optional. effects don't have aliasing in webgl, you can use fxaa or smaa. also check out https://github.com/react-spring/drei (StandardEffects) |
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How antialias with(or in) EffectComposer?
I'm read this. mrdoob/three.js#4287
And read this https://threejs.org/examples/webgl_postprocessing_fxaa
I used CopyShader.
And i don't know shader.
The problem is 'because temp renderer' i here.
Impossible set all renderer's antialias?
Or no possible shader somewhere?
Please help me!
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