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thats bc r3f uses srgb encoding and converts all colors and textures. threejs uses liner colorspace and therefore has wrong gamma, which is that very thing that makes 3d look cheap and plasticy. aframe and r3f fix it by default. if you dont want it: Canvas colorManagement={false}

see: https://www.donmccurdy.com/2020/06/17/color-management-in-threejs/

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Answer selected by giusepperaso
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