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docs/advanced/performance.md

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title: Performance
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description: Important considerations for building performant immersive web applications with react-three/xr
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All performance optimizations for non-immersive 3D web applications are also applicable for immersive XR web applications. Relevant guides on the topic of performance for 3D web applications are the [R3F performance guide](https://docs.pmnd.rs/react-three-fiber/advanced/scaling-performance), [R3F performance pitfalls](https://docs.pmnd.rs/react-three-fiber/advanced/pitfalls), and the [Threejs tips and tricks](https://discoverthreejs.com/tips-and-tricks/#performance). In general, it is good to check if your web application's performance is GPU- or CPU-bound to select the correct optimization techniques.

docs/advanced/pitfalls.md

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title: Pitfalls
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description: Pitfalls to avoid when building immersive web applications with react-three/xr
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## Changing the camera position in XR

docs/getting-started/all-components.md

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title: All Components
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description: Overview of all components offered by @react-three/xr.
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### `XR`

docs/getting-started/all-hooks.md

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title: All Hooks
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description: Overview of all hooks offered by @react-three/xr.
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### `useXR`

docs/getting-started/examples.md

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title: Examples
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description: Examples made with @react-three/xr
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<Grid cols={2}>

docs/getting-started/faq.md

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title: FAQ
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description: Frequently asked questions about react-three/xr.
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## How can I exit an XR session?

docs/getting-started/introduction.md

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- 💾 [Store](../tutorials/store.md)
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- 👌 [Interactions](../tutorials/interactions.md)
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- 🔧 [Options](../tutorials/options.md)
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- 🧊 [Object Detection](../tutorials/object-detection.md)
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-[Origin](../tutorials/origin.md)
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- 🪄 [Teleport](../tutorials/teleport.md)

docs/getting-started/showcases.md

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title: Showcases
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description: Public products build with @react-three/xr
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docs/migration/from-natuerlich.md

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title: from Natuerlich
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description: Migrate your application from natuerlich
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@react-three/xr is inspired by natuerlich, and therefore, many things are similar, especially the way interactions are handled. However, a few things have been changed and renamed.

docs/migration/from-react-three-xr-5.md

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title: from @react-three/xr v5
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description: Migrate your application from @react-three/xr v5
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The goal of @react-three/xr v6 is to align this library closer to the react-three ecosystem. We, therefore, focussed on supporting the react-three/fiber event handlers. Another focus of v6 is to reduce boilerplate and provide more defaults while also giving developers more access to the lower-level WebXR primitives. In combination, these changes allow developers to build XR experiences that interoperate with the whole react-three ecosystem using only a few lines of code.

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