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Merge pull request #437 from bytesbay/fix/avp-handtracking-docs
docs: added apple vision pro clarification on handTracking option
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docs/tutorials/store.md

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@@ -38,7 +38,7 @@ The following tables show all the available options.
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| `originReferenceSpace` | Defines the reference space type for the origin, such as `'local-floor'` or `'bounded-floor'`. Determines how the user's position is tracked in the XR environment. | N/A |
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| `bounded` | Enables or disables the session bounds. `false` means unbounded (only available in AR). `true` means bounded (allows to reference the bounding space). `undefined` means bounded but no access to bounding space. | `undefined` |
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| `anchors` | Enables or disables anchors, which are fixed points in the XR environment that can be used to attach virtual objects. | `true` |
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| `handTracking` | Enables or turns off hand-tracking in the session, allowing users to interact with the XR environment using their hands. | `true` |
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| `handTracking` | Enables or turns off hand-tracking in the session, allowing users to interact with the XR environment using their hands. | `true` (`false` for Apple Vision Pro) |
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| `layers` | Enables or turns off the use of layers in the session, which can enhance rendering performance by stacking visual content. | `true` |
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| `meshDetection` | Enables or turns off mesh detection, allowing the system to recognize and interact with real-world objects by detecting their mesh. | `true` |
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| `planeDetection` | Enables or turns off plane detection, allowing the system to recognize flat surfaces like floors and tables. | `true` |

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