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Description
First of all, thank you for this great project! I’ve encountered a scaling issue and would really appreciate your help.
Steps to reproduce:
- Load the Potree bin file locally using both potree-viewer and three-loader (to rule out network differences).
- Set size = 0.2. During zooming, the tiled loading process can be observed in both cases. If the size is set larger, the tiled loading effect is no longer visible.
- When zooming the camera closer to a certain position, with three-loader some regions appear not to match the size of the surrounding points, while in potree-viewer they remain consistent.
The screenshot shows one example of this inconsistency, but there are other locations with the same issue. potree-viewer doesn’t seem to have this problem.
Could you please advise how I might resolve this rendering issue? Many thanks in advance!

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