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Layered Loading Rendering Issue #232

@mcu13321

Description

@mcu13321

First of all, thank you for this great project! I’ve encountered a scaling issue and would really appreciate your help.

Steps to reproduce:

  1. Load the Potree bin file locally using both potree-viewer and three-loader (to rule out network differences).
  2. Set size = 0.2. During zooming, the tiled loading process can be observed in both cases. If the size is set larger, the tiled loading effect is no longer visible.
  3. When zooming the camera closer to a certain position, with three-loader some regions appear not to match the size of the surrounding points, while in potree-viewer they remain consistent.

The screenshot shows one example of this inconsistency, but there are other locations with the same issue. potree-viewer doesn’t seem to have this problem.

Could you please advise how I might resolve this rendering issue? Many thanks in advance!

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