-
Notifications
You must be signed in to change notification settings - Fork 2.3k
Expand file tree
/
Copy pathActiveThreadPool.h
More file actions
98 lines (73 loc) · 2.75 KB
/
ActiveThreadPool.h
File metadata and controls
98 lines (73 loc) · 2.75 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
//
// ActiveThreadPool.h
//
// Library: Foundation
// Package: Threading
// Module: ActiveThreadPool
//
// Definition of the ActiveThreadPool class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_ActiveThreadPool_INCLUDED
#define Foundation_ActiveThreadPool_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Thread.h"
#include "Poco/Environment.h"
#include <memory>
namespace Poco {
class Runnable;
class ActiveThreadPoolPrivate;
class Foundation_API ActiveThreadPool
/// A thread pool manages and recycles individual Poco::Thread objects
/// to help reduce thread creation costs in programs that use threads.
///
/// The thread pool supports a task queue.
/// When there are no idle threads, tasks are placed in the task queue to wait for execution.
/// Use case for this pool is running many (more than os-max-thread-count) short live tasks
{
public:
ActiveThreadPool(int capacity = static_cast<int>(Environment::processorCount()) + 1,
int stackSize = POCO_THREAD_STACK_SIZE);
/// Creates a thread pool with a maximum thread count of capacity.
/// Threads are created with given stack size.
ActiveThreadPool(const std::string& name,
int capacity = static_cast<int>(Environment::processorCount()) + 1,
int stackSize = POCO_THREAD_STACK_SIZE);
/// Creates a thread pool with the given name and a maximum thread count of capacity.
/// Threads are created with given stack size.
~ActiveThreadPool();
/// Currently running threads will remain active
/// until they complete.
int capacity() const;
/// Returns the capacity of threads.
int getStackSize() const;
/// Returns the stack size used to create new threads.
int expiryTimeout() const;
/// Returns the thread expiry timeout value in milliseconds.
/// The default expiryTimeout is 30000 milliseconds (30 seconds).
void setExpiryTimeout(int expiryTimeout);
/// Set the thread expiry timeout value in milliseconds.
/// The default expiryTimeout is 30000 milliseconds (30 seconds).
void start(Runnable& target, int priority = 0);
/// Obtains a thread and starts the target.
void joinAll();
/// Waits for all threads to exit and removes all threads from the thread pool.
const std::string& name() const;
/// Returns the name of the thread pool,
/// or an empty string if no name has been
/// specified in the constructor.
static ActiveThreadPool& defaultPool();
/// Returns a reference to the default
/// thread pool.
private:
ActiveThreadPool(const ActiveThreadPool& pool);
ActiveThreadPool& operator = (const ActiveThreadPool& pool);
private:
std::unique_ptr<ActiveThreadPoolPrivate> m_impl;
};
} // namespace Poco
#endif // Foundation_ActiveThreadPool_INCLUDED