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GameServer.sln
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19 lines (19 loc) · 860 Bytes
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Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameServer", "GameServer.vcproj", "{44B469B2-9B7C-4587-B8D9-CFD554E1093C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{44B469B2-9B7C-4587-B8D9-CFD554E1093C}.Debug|Win32.ActiveCfg = Debug|Win32
{44B469B2-9B7C-4587-B8D9-CFD554E1093C}.Debug|Win32.Build.0 = Debug|Win32
{44B469B2-9B7C-4587-B8D9-CFD554E1093C}.Release|Win32.ActiveCfg = Release|Win32
{44B469B2-9B7C-4587-B8D9-CFD554E1093C}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal