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This statement in the docs could be much improved:
The buffer size must be chosen very carefully, if you are not sure about that choose your biggest guess.
I'd like to save everyone hours of debugging insanity.
Minimum buffer size is the summation of sizes of all serialized values and enough padding such that this size value is a multiple of 32. Or in other words, up to 31 bytes of padding is needed.
Don't allocate a buffer like this based solely on the summation of sizeOf results for each variable:
uint size = sizeOfBool()*3 + sizeOfUnit(32)*2 + sizeofAddress()*2;
bytes memory data = new bytes(size);
The above will lead to undefined behavior after serializing values into it, incorrect program behavior, and Truffle/Ganache will do even weirder stuff (freeze/crash).
Compute the size of the buffer to account for needed padding:
uint size = sizeOfBool()*3 + sizeOfUnit(32)*2 + sizeofAddress()*2;
if ((size % 32) > 0) {
size += 32 - (size % 32);
}
bytes memory data = new bytes(size);
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