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| 1 | +from metta.mettagrid.builder import building, empty_converters |
| 2 | +from metta.mettagrid.mapgen.mapgen import MapGen |
| 3 | +from metta.mettagrid.mapgen.scenes.mean_distance import MeanDistance |
| 4 | +from metta.mettagrid.mettagrid_config import ( |
| 5 | + ActionConfig, |
| 6 | + ActionsConfig, |
| 7 | + AgentConfig, |
| 8 | + AgentRewards, |
| 9 | + BoxConfig, |
| 10 | + ConverterConfig, |
| 11 | + GameConfig, |
| 12 | + MettaGridConfig, |
| 13 | + WallConfig, |
| 14 | +) |
| 15 | +from metta.sim.simulation_config import SimulationConfig |
| 16 | + |
| 17 | + |
| 18 | +def make_object_use_env( |
| 19 | + name: str, |
| 20 | + max_steps: int, |
| 21 | + objects: dict[str, ConverterConfig | WallConfig | BoxConfig], |
| 22 | + map_objects: dict[str, int], |
| 23 | + rewards: dict[str, float], |
| 24 | + num_agents: int = 1, |
| 25 | + num_instances: int = 4, |
| 26 | +) -> MettaGridConfig: |
| 27 | + """Create an object use evaluation environment.""" |
| 28 | + |
| 29 | + # Base configuration for object use |
| 30 | + env = MettaGridConfig( |
| 31 | + game=GameConfig( |
| 32 | + num_agents=num_agents * num_instances, |
| 33 | + max_steps=max_steps, |
| 34 | + objects=objects, |
| 35 | + actions=ActionsConfig( |
| 36 | + move=ActionConfig(), |
| 37 | + rotate=ActionConfig(), |
| 38 | + get_items=ActionConfig(), |
| 39 | + put_items=ActionConfig(), |
| 40 | + ), |
| 41 | + agent=AgentConfig( |
| 42 | + default_resource_limit=50, |
| 43 | + rewards=AgentRewards(inventory=rewards), |
| 44 | + ), |
| 45 | + map_builder=MapGen.Config( |
| 46 | + instances=num_instances, |
| 47 | + border_width=6, |
| 48 | + instance_border_width=3, |
| 49 | + instance_map=MapGen.Config( |
| 50 | + width=11, |
| 51 | + height=11, |
| 52 | + border_width=3, |
| 53 | + root=MeanDistance.factory( |
| 54 | + params=MeanDistance.Params( |
| 55 | + mean_distance=6, |
| 56 | + objects=map_objects, |
| 57 | + ) |
| 58 | + ), |
| 59 | + ), |
| 60 | + ), |
| 61 | + ) |
| 62 | + ) |
| 63 | + return env |
| 64 | + |
| 65 | + |
| 66 | +def make_object_use_ascii_env( |
| 67 | + name: str, |
| 68 | + ascii_map: str, |
| 69 | + max_steps: int, |
| 70 | + objects: dict[str, ConverterConfig | WallConfig | BoxConfig], |
| 71 | + rewards: dict[str, float], |
| 72 | + num_agents: int = 1, |
| 73 | + num_instances: int = 4, |
| 74 | +) -> MettaGridConfig: |
| 75 | + """Create an object use evaluation environment from ASCII map.""" |
| 76 | + |
| 77 | + env = MettaGridConfig( |
| 78 | + game=GameConfig( |
| 79 | + num_agents=num_agents * num_instances, |
| 80 | + max_steps=max_steps, |
| 81 | + objects=objects, |
| 82 | + actions=ActionsConfig( |
| 83 | + move=ActionConfig(), |
| 84 | + rotate=ActionConfig(enabled=False), |
| 85 | + get_items=ActionConfig(), |
| 86 | + put_items=ActionConfig(), |
| 87 | + ), |
| 88 | + agent=AgentConfig( |
| 89 | + default_resource_limit=50, |
| 90 | + rewards=AgentRewards(inventory=rewards), |
| 91 | + ), |
| 92 | + map_builder=MapGen.Config( |
| 93 | + instances=num_instances, |
| 94 | + border_width=6, |
| 95 | + instance_border_width=3, |
| 96 | + instance_map=MapGen.Config.with_ascii_uri( |
| 97 | + f"mettagrid/configs/maps/object_use/{ascii_map}.map", border_width=1 |
| 98 | + ), |
| 99 | + ), |
| 100 | + ) |
| 101 | + ) |
| 102 | + return env |
| 103 | + |
| 104 | + |
| 105 | +def make_armory_use_env() -> MettaGridConfig: |
| 106 | + """Test armory: ore_red -> armor""" |
| 107 | + |
| 108 | + armory = building.armory.model_copy() |
| 109 | + armory.initial_resource_count = 0 |
| 110 | + armory.cooldown = 255 |
| 111 | + |
| 112 | + mine = building.mine_red.model_copy() |
| 113 | + mine.initial_resource_count = armory.input_resources.get("ore_red", 0) |
| 114 | + mine.cooldown = 255 |
| 115 | + |
| 116 | + return make_object_use_env( |
| 117 | + name="armory_use", |
| 118 | + max_steps=100, |
| 119 | + objects={"wall": building.wall, "mine_red": mine, "armory": armory}, |
| 120 | + map_objects={"armory": 1, "mine_red": 1}, |
| 121 | + rewards={"armor": 1, "ore_red": 0}, |
| 122 | + ) |
| 123 | + |
| 124 | + |
| 125 | +def make_armory_use_free_env() -> MettaGridConfig: |
| 126 | + """Test armory with free resources""" |
| 127 | + armory = building.armory.model_copy() |
| 128 | + armory.initial_resource_count = 1 |
| 129 | + armory.cooldown = 255 |
| 130 | + |
| 131 | + return make_object_use_env( |
| 132 | + name="armory_use_free", |
| 133 | + max_steps=80, |
| 134 | + objects={"wall": building.wall, "armory": armory}, |
| 135 | + map_objects={"armory": 1}, |
| 136 | + rewards={"armor": 1}, |
| 137 | + ) |
| 138 | + |
| 139 | + |
| 140 | +def make_generator_use_env() -> MettaGridConfig: |
| 141 | + """Test generator: ore_red -> battery_red""" |
| 142 | + |
| 143 | + generator = building.generator_red.model_copy() |
| 144 | + generator.initial_resource_count = 0 |
| 145 | + generator.cooldown = 255 |
| 146 | + |
| 147 | + mine = building.mine_red.model_copy() |
| 148 | + mine.initial_resource_count = generator.input_resources.get("ore_red", 0) |
| 149 | + mine.cooldown = 255 |
| 150 | + |
| 151 | + return make_object_use_env( |
| 152 | + name="generator_use", |
| 153 | + max_steps=100, |
| 154 | + objects={"wall": building.wall, "mine_red": mine, "generator_red": generator}, |
| 155 | + map_objects={"generator_red": 1, "mine_red": 1}, |
| 156 | + rewards={"battery_red": 1, "ore_red": 0}, |
| 157 | + ) |
| 158 | + |
| 159 | + |
| 160 | +def make_generator_use_free_env() -> MettaGridConfig: |
| 161 | + """Test generator with free resources""" |
| 162 | + generator = building.generator_red.model_copy() |
| 163 | + generator.initial_resource_count = 1 |
| 164 | + generator.cooldown = 255 |
| 165 | + |
| 166 | + return make_object_use_env( |
| 167 | + name="generator_use_free", |
| 168 | + max_steps=80, |
| 169 | + objects={"wall": building.wall, "generator_red": generator}, |
| 170 | + map_objects={"generator_red": 1}, |
| 171 | + rewards={"battery_red": 1}, |
| 172 | + ) |
| 173 | + |
| 174 | + |
| 175 | +def make_lasery_use_env() -> MettaGridConfig: |
| 176 | + """Test lasery: ore_red + battery_red -> laser""" |
| 177 | + |
| 178 | + lasery = building.lasery.model_copy() |
| 179 | + lasery.initial_resource_count = 0 |
| 180 | + lasery.cooldown = 255 |
| 181 | + |
| 182 | + generator = building.generator_red.model_copy() |
| 183 | + generator.initial_resource_count = lasery.input_resources.get("battery_red", 0) |
| 184 | + generator.cooldown = 255 |
| 185 | + |
| 186 | + mine = building.mine_red.model_copy() |
| 187 | + mine.initial_resource_count = lasery.input_resources.get("ore_red", 0) |
| 188 | + mine.cooldown = 255 |
| 189 | + |
| 190 | + return make_object_use_env( |
| 191 | + name="lasery_use", |
| 192 | + max_steps=200, |
| 193 | + objects={ |
| 194 | + "wall": building.wall, |
| 195 | + "mine_red": mine, |
| 196 | + "generator_red": generator, |
| 197 | + "lasery": lasery, |
| 198 | + }, |
| 199 | + map_objects={"lasery": 1, "generator_red": 1, "mine_red": 1}, |
| 200 | + rewards={"laser": 1, "ore_red": 0, "battery_red": 0}, |
| 201 | + ) |
| 202 | + |
| 203 | + |
| 204 | +def make_lasery_use_free_env() -> MettaGridConfig: |
| 205 | + """Test lasery with free resources""" |
| 206 | + lasery = building.lasery.model_copy() |
| 207 | + lasery.initial_resource_count = 1 |
| 208 | + lasery.cooldown = 255 |
| 209 | + |
| 210 | + return make_object_use_env( |
| 211 | + name="lasery_use_free", |
| 212 | + max_steps=80, |
| 213 | + objects={"wall": building.wall, "lasery": lasery}, |
| 214 | + map_objects={"lasery": 1}, |
| 215 | + rewards={"laser": 1}, |
| 216 | + ) |
| 217 | + |
| 218 | + |
| 219 | +def make_mine_use_env() -> MettaGridConfig: |
| 220 | + """Test mine: produces ore_red""" |
| 221 | + mine = building.mine_red.model_copy() |
| 222 | + mine.initial_resource_count = 0 |
| 223 | + mine.cooldown = 255 |
| 224 | + |
| 225 | + return make_object_use_env( |
| 226 | + name="mine_use", |
| 227 | + max_steps=80, |
| 228 | + objects={"wall": building.wall, "mine_red": mine}, |
| 229 | + map_objects={"mine_red": 1}, |
| 230 | + rewards={"ore_red": 1}, |
| 231 | + ) |
| 232 | + |
| 233 | + |
| 234 | +def make_temple_use_free_env() -> MettaGridConfig: |
| 235 | + """Test temple: produces hearts""" |
| 236 | + # Use empty template and set outputs explicitly; there is no temple in building |
| 237 | + temple = empty_converters.temple.model_copy() |
| 238 | + temple.output_resources = {"heart": 1} |
| 239 | + temple.initial_resource_count = 1 |
| 240 | + temple.cooldown = 255 |
| 241 | + |
| 242 | + return make_object_use_env( |
| 243 | + name="temple_use_free", |
| 244 | + max_steps=80, |
| 245 | + objects={"wall": building.wall, "temple": temple}, |
| 246 | + map_objects={"temple": 1}, |
| 247 | + rewards={"heart": 1}, |
| 248 | + ) |
| 249 | + |
| 250 | + |
| 251 | +def make_altar_use_free_env() -> MettaGridConfig: |
| 252 | + """Test altar: produces hearts""" |
| 253 | + altar = building.altar.model_copy() |
| 254 | + altar.initial_resource_count = 1 |
| 255 | + altar.cooldown = 255 |
| 256 | + |
| 257 | + return make_object_use_env( |
| 258 | + name="altar_use_free", |
| 259 | + max_steps=80, |
| 260 | + objects={"wall": building.wall, "altar": altar}, |
| 261 | + map_objects={"altar": 1}, |
| 262 | + rewards={"heart": 1}, |
| 263 | + ) |
| 264 | + |
| 265 | + |
| 266 | +def make_shoot_out_env() -> MettaGridConfig: |
| 267 | + """Test shooting mechanics with ASCII map""" |
| 268 | + |
| 269 | + lasery = building.lasery.model_copy() |
| 270 | + lasery.initial_resource_count = 20 |
| 271 | + |
| 272 | + altar = building.altar.model_copy() |
| 273 | + altar.initial_resource_count = 1 |
| 274 | + altar.cooldown = 255 |
| 275 | + |
| 276 | + return make_object_use_ascii_env( |
| 277 | + name="shoot_out", |
| 278 | + ascii_map="shoot_out", |
| 279 | + max_steps=60, |
| 280 | + objects={ |
| 281 | + "wall": building.wall, |
| 282 | + "altar": altar, |
| 283 | + "lasery": lasery, |
| 284 | + }, |
| 285 | + rewards={"heart": 1}, |
| 286 | + ) |
| 287 | + |
| 288 | + |
| 289 | +def make_swap_in_env() -> MettaGridConfig: |
| 290 | + """Test swap in mechanics with ASCII map""" |
| 291 | + altar = building.altar.model_copy() |
| 292 | + altar.initial_resource_count = 1 |
| 293 | + altar.cooldown = 255 |
| 294 | + |
| 295 | + env = make_object_use_ascii_env( |
| 296 | + name="swap_in", |
| 297 | + ascii_map="swap_in", |
| 298 | + max_steps=30, |
| 299 | + objects={ |
| 300 | + "wall": building.wall, |
| 301 | + "block": building.block, |
| 302 | + "altar": altar, |
| 303 | + }, |
| 304 | + rewards={"heart": 1}, |
| 305 | + ) |
| 306 | + env.game.actions.swap = ActionConfig(enabled=True) |
| 307 | + return env |
| 308 | + |
| 309 | + |
| 310 | +def make_swap_out_env() -> MettaGridConfig: |
| 311 | + """Test swap out mechanics with ASCII map""" |
| 312 | + altar = building.altar.model_copy() |
| 313 | + altar.initial_resource_count = 1 |
| 314 | + altar.cooldown = 255 |
| 315 | + |
| 316 | + env = make_object_use_ascii_env( |
| 317 | + name="swap_out", |
| 318 | + ascii_map="swap_out", |
| 319 | + max_steps=30, |
| 320 | + objects={ |
| 321 | + "wall": building.wall, |
| 322 | + "block": building.block, |
| 323 | + "altar": altar, |
| 324 | + }, |
| 325 | + rewards={"heart": 1}, |
| 326 | + ) |
| 327 | + env.game.actions.swap = ActionConfig(enabled=True) |
| 328 | + return env |
| 329 | + |
| 330 | + |
| 331 | +def make_full_sequence_env() -> MettaGridConfig: |
| 332 | + """Full sequence test: mine -> generator -> altar""" |
| 333 | + |
| 334 | + altar = building.altar.model_copy() |
| 335 | + altar.initial_resource_count = 0 |
| 336 | + altar.cooldown = 255 |
| 337 | + |
| 338 | + generator = building.generator_red.model_copy() |
| 339 | + generator.initial_resource_count = 0 |
| 340 | + generator.input_resources = {"ore_red": 1} |
| 341 | + generator.output_resources = {"battery_red": 1} |
| 342 | + generator.cooldown = 1 |
| 343 | + |
| 344 | + mine = building.mine_red.model_copy() |
| 345 | + mine.initial_resource_count = altar.input_resources.get("battery_red", 0) |
| 346 | + mine.output_resources = {"ore_red": 1} |
| 347 | + mine.cooldown = 255 |
| 348 | + |
| 349 | + return make_object_use_env( |
| 350 | + name="full_sequence", |
| 351 | + max_steps=100, |
| 352 | + objects={ |
| 353 | + "wall": building.wall, |
| 354 | + "mine_red": mine, |
| 355 | + "generator_red": generator, |
| 356 | + "altar": altar, |
| 357 | + }, |
| 358 | + map_objects={"mine_red": 1, "generator_red": 1, "altar": 1}, |
| 359 | + rewards={"heart": 1, "ore_red": 0, "battery_red": 0}, |
| 360 | + ) |
| 361 | + |
| 362 | + |
| 363 | +def make_object_use_eval_suite() -> list[SimulationConfig]: |
| 364 | + """Create the full object use evaluation suite.""" |
| 365 | + return [ |
| 366 | + SimulationConfig(name="altar_use_free", env=make_altar_use_free_env()), |
| 367 | + SimulationConfig(name="armory_use_free", env=make_armory_use_free_env()), |
| 368 | + SimulationConfig(name="armory_use", env=make_armory_use_env()), |
| 369 | + SimulationConfig(name="generator_use_free", env=make_generator_use_free_env()), |
| 370 | + SimulationConfig(name="generator_use", env=make_generator_use_env()), |
| 371 | + SimulationConfig(name="lasery_use_free", env=make_lasery_use_free_env()), |
| 372 | + SimulationConfig(name="lasery_use", env=make_lasery_use_env()), |
| 373 | + SimulationConfig(name="mine_use", env=make_mine_use_env()), |
| 374 | + SimulationConfig(name="shoot_out", env=make_shoot_out_env()), |
| 375 | + SimulationConfig(name="swap_in", env=make_swap_in_env()), |
| 376 | + SimulationConfig(name="swap_out", env=make_swap_out_env()), |
| 377 | + SimulationConfig(name="temple_use_free", env=make_temple_use_free_env()), |
| 378 | + SimulationConfig(name="full_sequence", env=make_full_sequence_env()), |
| 379 | + ] |
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