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feat: fallback to LogiPlayLedsDInput when SDK can't detect G923 #33

feat: fallback to LogiPlayLedsDInput when SDK can't detect G923

feat: fallback to LogiPlayLedsDInput when SDK can't detect G923 #33

Workflow file for this run

name: Build
on:
push:
branches: [master, fix/*, feature/*]
pull_request:
branches: [master]
jobs:
build:
runs-on: windows-latest
strategy:
matrix:
configuration: [Release]
platform: [x86, x64]
steps:
- uses: actions/checkout@v4
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v2
- name: Setup NuGet
uses: nuget/setup-nuget@v2
- name: Restore NuGet packages
run: nuget restore Dinput8Wrapper.sln
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
- name: Install Post-Build dependencies
run: |
cd Post-Build
npm install
- name: Build
run: msbuild Dinput8Wrapper.sln /p:Configuration=${{ matrix.configuration }} /p:Platform=${{ matrix.platform }} /m
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: FFBArcadePlugin-${{ matrix.configuration }}-${{ matrix.platform }}
path: ${{ matrix.configuration }}.${{ matrix.platform == 'x86' && 'Win32' || matrix.platform }}/