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- **p5.SoundFile** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/soundfile.js) / [docs](http://p5js.org/reference/#/p5.SoundFile)]: Load and play sound files, manipulate playback
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- **p5.Amplitude** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/amplitude.js) / [docs](http://p5js.org/reference/#/p5.Amplitude)]: Get the current volume of a sound.
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- **p5.AudioIn** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/audioin.js) / [docs](http://p5js.org/reference/#/p5.AudioIn)]: Get sound from an input source, typically a computer microphone.
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- **p5.FFT** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/fft.js)] [ [docs](http://p5js.org/reference/#/p5.FFT)]: Analyze the frequency of sound. Returns results from the frequency spectrum or time domain.
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- **p5.Oscillator** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/oscillator.js) / [docs](http://p5js.org/reference/#/p5.Oscillator)] / **p5.Pulse** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/pulse.js) / [docs](http://p5js.org/reference/#/p5.Pulse)]: Generate waveforms for playback and/or parameter modulation.
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- **p5.Noise** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/noise.js) / [docs](http://p5js.org/reference/#/p5.Noise): white, pink or brown noise generator
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- **p5.AudioIn** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/audioin.js) / [docs](http://p5js.org/reference/#/p5.AudioIn)]: Get sound from an input source like a computer mic.
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- **p5.FFT** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/fft.js)] [ [docs](http://p5js.org/reference/#/p5.FFT)]: Analyze the frequency of sound.
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- **p5.Oscillator** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/oscillator.js) / [docs](http://p5js.org/reference/#/p5.Oscillator)] / **p5.Pulse** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/pulse.js) / [docs](http://p5js.org/reference/#/p5.Pulse)]: Waveforms for playback & modulation.
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- **p5.Noise** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/noise.js) / [docs](http://p5js.org/reference/#/p5.Noise): White, pink or brown noise generator
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- **p5.Env** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/env.js) / [[docs](http://p5js.org/reference/#/p5.Env)]: Trigger an attack/release envelope, or modulate other parameters
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- **p5.Reverb** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/reverb.js) / [docs](http://p5js.org/reference/#/p5.Reverb)]: Add reverb to a sound by specifying duration and decay. **p5.Convolver** extends p5.Reverb to simulate the sound of real physical spaces through convolution.
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- **p5.Reverb** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/reverb.js) / [docs](http://p5js.org/reference/#/p5.Reverb)]: Add reverb to a sound by specifying duration and decay.
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- **p5.Convolver** extends p5.Reverb. Simulate the sound of real physical spaces w/ convolution.
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- **p5.Filter** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/filter.js) / [docs](http://p5js.org/reference/#/p5.Filter)]: Filter the frequency range of a sound.
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- **p5.Delay** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/delay.js) / [docs](http://p5js.org/reference/#/p5.Delay)]: A stereo delay effect with parameters for feedback, delayTime, and lowpass filter.
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- **p5.Signal** [ [source](https://github.com/therewasaguy/p5.sound/blob/master/src/signal.js) ]: primarily used behind the scenes to help add, multiply and scale signals for modulation
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- **p5.Delay** [[source](https://github.com/therewasaguy/p5.sound/blob/master/src/delay.js) / [docs](http://p5js.org/reference/#/p5.Delay)]: Stereo delay effect w/ feedback and a lowpass filter.
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- **p5.Signal** [ [source](https://github.com/therewasaguy/p5.sound/blob/master/src/signal.js) ]: Used behind the scenes to add, multiply and scale signals for modulation
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- **p5.SoundRecorder** [ [source](https://github.com/therewasaguy/p5.sound/blob/master/src/soundrecorder.js) ]: record sound for playback / save the .wav
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- **Metronome / Sequencing** [ [source](https://github.com/therewasaguy/p5.sound/blob/master/src/looper.js) ]: Sequencing patterns / phrases with loopable p5.Part and p5.Score is currently in development.
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- **Metronome / Sequencing** [ [source](https://github.com/therewasaguy/p5.sound/blob/master/src/looper.js) ]: Sequence musical patterns (in development).
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Examples
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