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Automatic update of translation files (7b5d284)
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src/data/es.yml

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p5.xr: Una biblioteca para crear bocetos VR y AR con p5.
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p5.3D: 'Texto 3D e imágenes en WebGL. '
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WEBMIDI.js: Easily send and receive MIDI messages from p5.
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p5.buttons: A library that aims to de-complicate scripting buttons.
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p5.button: >-
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Small one function library to design and render simple or styled buttons
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directly in p5.js canvas.
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p5.math.js: >-
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The mathematical operations of JavaScript have been converted into simple
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human language so that they can understand really quickly.
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p5LiveMedia: 'Real time audio, video, canvas, and data sharing.'
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P5.Create: >-
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P5.Create is a library which provides save, animation, collision and tag
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functions designed for efficient game creation.
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p5.quadrille.js: p5.js quadrille library.
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p5.animS: p5.animS animates p5.js shapes by rendering their drawing processes.
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I_AM_UI: A UserInterface library.
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simple.js: Helper functions and defaults for young and new coders.
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p5.timer: >-
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This library performs asynchronous timing functions like countdowns,
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one-shot timers, % time elapsed and encapsulates the millis() function and
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other related calculations that often clog up your code.
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c2.js: >-
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c2.js is a JavaScript library for creative coding based on computational
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geometry, physics simulation, evolutionary algorithm and other modules.
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Concave Hull: Calculate a Concave Hull from a set of points in 2D space.
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p5.joystick: Connect and play with physical joysticks
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p5.webserial: >-
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A library for interacting with Serial devices from within the browser,
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based on Web Serial API (available on Chrome and Edge).
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p5.pattern: A pattern drawing library for p5.js.
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p5.jacdac: Plug-and-play micro-controllers for p5js
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p5.PatGrad: p5.PatGrad let's you add patterns and gradients to your sketches.
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p5.projection: Easy projection mapping of sketches onto real world surfaces
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p5.Framebuffer: >-
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A fast offscreen canvas for WebGL, giving access to depth data for fog and
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blur effects.
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p5.capture: >-
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p5.capture provides a simple GUI to easily record p5.js animations and
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output video files in various formats (webm, gif, mp4, png, jpg, and webp).
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using-a-library-title: Usando una biblioteca
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using-a-library1: >-
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Una biblioteca p5.js puede ser cualquier código p5.js que extiende o añade a

src/data/hi.yml

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p5.xr: p5 के साथ VR और AR रेखाचित्र बनाने के लिए एक पुस्तकालय|
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p5.3D: 'WebGL में 3D पाठ और छवियां। '
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WEBMIDI.js: Easily send and receive MIDI messages from p5.
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p5.buttons: A library that aims to de-complicate scripting buttons.
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p5.button: >-
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Small one function library to design and render simple or styled buttons
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directly in p5.js canvas.
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p5.math.js: >-
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The mathematical operations of JavaScript have been converted into simple
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human language so that they can understand really quickly.
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p5LiveMedia: 'Real time audio, video, canvas, and data sharing.'
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P5.Create: >-
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P5.Create is a library which provides save, animation, collision and tag
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functions designed for efficient game creation.
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p5.quadrille.js: p5.js quadrille library.
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p5.animS: p5.animS animates p5.js shapes by rendering their drawing processes.
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I_AM_UI: A UserInterface library.
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simple.js: Helper functions and defaults for young and new coders.
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p5.timer: >-
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This library performs asynchronous timing functions like countdowns,
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one-shot timers, % time elapsed and encapsulates the millis() function and
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other related calculations that often clog up your code.
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c2.js: >-
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c2.js is a JavaScript library for creative coding based on computational
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geometry, physics simulation, evolutionary algorithm and other modules.
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Concave Hull: Calculate a Concave Hull from a set of points in 2D space.
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p5.joystick: Connect and play with physical joysticks
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p5.webserial: >-
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A library for interacting with Serial devices from within the browser,
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based on Web Serial API (available on Chrome and Edge).
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p5.pattern: A pattern drawing library for p5.js.
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p5.jacdac: Plug-and-play micro-controllers for p5js
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p5.PatGrad: p5.PatGrad let's you add patterns and gradients to your sketches.
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p5.projection: Easy projection mapping of sketches onto real world surfaces
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p5.Framebuffer: >-
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A fast offscreen canvas for WebGL, giving access to depth data for fog and
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blur effects.
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p5.capture: >-
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p5.capture provides a simple GUI to easily record p5.js animations and
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output video files in various formats (webm, gif, mp4, png, jpg, and webp).
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using-a-library-title: पुस्तकालय का उपयोग करना
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using-a-library1: >-
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एक p5.js पुस्तकालय कोई भी JavaScript कोड हो सकता है जो p5.js मुख्य

src/data/ko.yml

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p5.xr: p5로 VR 및 AR 스케치를 작성하기위한 라이브러리.
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p5.3D: 'WebGL로 3D 텍스트 및 이미지를 쓸 수 있습니다. '
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WEBMIDI.js: Easily send and receive MIDI messages from p5.
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p5.buttons: A library that aims to de-complicate scripting buttons.
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p5.button: >-
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Small one function library to design and render simple or styled buttons
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directly in p5.js canvas.
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p5.math.js: >-
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The mathematical operations of JavaScript have been converted into simple
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human language so that they can understand really quickly.
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p5LiveMedia: 'Real time audio, video, canvas, and data sharing.'
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P5.Create: >-
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P5.Create is a library which provides save, animation, collision and tag
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functions designed for efficient game creation.
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p5.quadrille.js: p5.js quadrille library.
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p5.animS: p5.animS animates p5.js shapes by rendering their drawing processes.
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I_AM_UI: A UserInterface library.
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simple.js: Helper functions and defaults for young and new coders.
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p5.timer: >-
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This library performs asynchronous timing functions like countdowns,
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one-shot timers, % time elapsed and encapsulates the millis() function and
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other related calculations that often clog up your code.
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c2.js: >-
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c2.js is a JavaScript library for creative coding based on computational
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geometry, physics simulation, evolutionary algorithm and other modules.
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Concave Hull: Calculate a Concave Hull from a set of points in 2D space.
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p5.joystick: Connect and play with physical joysticks
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p5.webserial: >-
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A library for interacting with Serial devices from within the browser,
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based on Web Serial API (available on Chrome and Edge).
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p5.pattern: A pattern drawing library for p5.js.
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p5.jacdac: Plug-and-play micro-controllers for p5js
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p5.PatGrad: p5.PatGrad let's you add patterns and gradients to your sketches.
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p5.projection: Easy projection mapping of sketches onto real world surfaces
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p5.Framebuffer: >-
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A fast offscreen canvas for WebGL, giving access to depth data for fog and
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blur effects.
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p5.capture: >-
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p5.capture provides a simple GUI to easily record p5.js animations and
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output video files in various formats (webm, gif, mp4, png, jpg, and webp).
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using-a-library-title: 라이브러리 이용하기
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using-a-library1: >-
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라이브러리란 p5.js의 핵심 기능을 확장하거나 추가하는 자바스크립트 코드를 말합니다. 라이브러리에는 크게 두 종류가 있습니다. 주요

src/data/zh-Hans.yml

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p5.xr: 一个使用p5创建VR和AR草图的库。
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p5.3D: WebGL 3D 文字及图像。
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WEBMIDI.js: Easily send and receive MIDI messages from p5.
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p5.buttons: A library that aims to de-complicate scripting buttons.
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p5.button: >-
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Small one function library to design and render simple or styled buttons
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directly in p5.js canvas.
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p5.math.js: >-
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The mathematical operations of JavaScript have been converted into simple
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human language so that they can understand really quickly.
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p5LiveMedia: 'Real time audio, video, canvas, and data sharing.'
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P5.Create: >-
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P5.Create is a library which provides save, animation, collision and tag
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functions designed for efficient game creation.
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p5.quadrille.js: p5.js quadrille library.
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p5.animS: p5.animS animates p5.js shapes by rendering their drawing processes.
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I_AM_UI: A UserInterface library.
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simple.js: Helper functions and defaults for young and new coders.
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p5.timer: >-
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This library performs asynchronous timing functions like countdowns,
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one-shot timers, % time elapsed and encapsulates the millis() function and
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other related calculations that often clog up your code.
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c2.js: >-
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c2.js is a JavaScript library for creative coding based on computational
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geometry, physics simulation, evolutionary algorithm and other modules.
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Concave Hull: Calculate a Concave Hull from a set of points in 2D space.
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p5.joystick: Connect and play with physical joysticks
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p5.webserial: >-
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A library for interacting with Serial devices from within the browser,
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based on Web Serial API (available on Chrome and Edge).
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p5.pattern: A pattern drawing library for p5.js.
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p5.jacdac: Plug-and-play micro-controllers for p5js
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p5.PatGrad: p5.PatGrad let's you add patterns and gradients to your sketches.
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p5.projection: Easy projection mapping of sketches onto real world surfaces
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p5.Framebuffer: >-
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A fast offscreen canvas for WebGL, giving access to depth data for fog and
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blur effects.
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p5.capture: >-
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p5.capture provides a simple GUI to easily record p5.js animations and
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output video files in various formats (webm, gif, mp4, png, jpg, and webp).
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using-a-library-title: 如何使用程式库
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using-a-library1: p5.js 程式库可以是任何扩展或延伸 p5.js 核心功能的 JavaScript 代码,它们主要分为两种。核心程式库(
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using-a-library3: )是 p5.js 正式发布组的一部分,而社群贡献程式库是由 p5.js 社群成员持有、开发及维持的。

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