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fixed the linting which happened because of merging conflicts mb
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test/unit/webgl/p5.RendererGL.js

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@@ -2803,6 +2803,7 @@ suite('p5.RendererGL', function() {
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assert.equal(gl.isEnabled(gl.STENCIL_TEST), false);
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}
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);
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});
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suite('Matrix getters', function() {
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test('uModelMatrix', function() {
@@ -2882,5 +2883,5 @@ suite('p5.RendererGL', function() {
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myp5.createCanvas(50, 50, myp5.WEBGL);
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myp5.checkPMatrix();
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});
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});
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});
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});

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