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Add beta tag
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src/webgl/material.js

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@@ -1036,6 +1036,7 @@ p5.prototype.shader = function (s) {
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* their default implementations.
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*
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* @method materialShader
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* @beta
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* @returns {p5.Shader} The material shader
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*
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* @example
@@ -1220,6 +1221,7 @@ p5.prototype.materialShader = function() {
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* their default implementations.
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*
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* @method normalShader
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* @beta
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* @returns {p5.Shader} The `normalMaterial` shader
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*
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* @example
@@ -1314,6 +1316,7 @@ p5.prototype.normalShader = function() {
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* their default implementations.
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*
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* @method colorShader
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* @beta
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* @returns {p5.Shader} The color shader
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*
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* @example
@@ -1488,6 +1491,7 @@ p5.prototype.colorShader = function() {
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* their default implementations.
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*
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* @method strokeShader
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* @beta
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* @returns {p5.Shader} The stroke shader
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*
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* @example

src/webgl/p5.Shader.js

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@@ -310,6 +310,7 @@ p5.Shader = class {
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* ```
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*
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* @method inspectHooks
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* @beta
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*/
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inspectHooks() {
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console.log('==== Vertex shader hooks: ====');
@@ -369,6 +370,7 @@ p5.Shader = class {
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* `vertexDeclarations` and `fragmentDeclarations` keys.
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*
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* @method modify
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* @beta
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* @param {Object} [hooks] The hooks in the shader to replace.
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* @returns {p5.Shader}
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*

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