-
-
Notifications
You must be signed in to change notification settings - Fork 297
Lifecycle of a Processing sketch
codeanticode edited this page Dec 22, 2017
·
13 revisions
This page is intended to give an overview of how a Processing for Android sketch is initialized and run by the Android system, and to help understanding what classes from the core library are involved in handling the low-level rendering and input operations through the Android API. This lifecyle is different depending if the sketch is run as a regular app, a live wallpaper, a watch face, or a VR app. Let's start looking into the details for a regular app:
Every time you run a sketch from from the Android mode as a regular app, for example something as simple as the following code:
void setup() {
fullScreen(P2D);
}
void draw() {
if (mousePressed) {
ellipse(mouseX, mouseY, 50, 50);
}
}