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Description
A proposal.

Photo by Pauline Eccles, CC-BY-SA 2.0
Suppose a corner item has a level item as a neighbor from the right.
For the level we would have then:
level {
// if corner items are to be inserted from both sides of the level item
cornerClass: my_corner_class;
....
}
or
level {
// if a corner item is to be inserted from the left side of the level item
cornerClassLeft: my_corner_class;
....
}
or
level {
// if a corner item is to be inserted from the right side of the level item
cornerClassRight: my_corner_class;
....
}
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